Johnny Sea Slasher
Forum Mod
PSA
- We have updated cargo drops for ships! They should now be close to how it was back in the original game. You won't have overflow like in TLOPO previously, but you will still keep your gold and retain the proper amount of loot or skull chests that can fit in your ship's cargo hold.
- Please note that ship cargo is NOT sailing loot. These are two entirely different systems. Your loot drops will not be affected in any way by this update.
- Added a custom music track for Hollowed Woods. Since players won't be able to enter the area until Halloween, we recommend that you look up our old alpha 2015 Halloween track if you're curious about how it sounds. It's very similar.
- Added the final loading screen for Forsaken Shallows in preparation for its release tomorrow!
- Barbossa's Grotto now has a minimap.
- Edited textures for the male Military Commander coat and several upcoming Peddler items.
- Fixed a district reset with the Black Pearl Boss Battle.
- Fixed an issue that caused Governor's Garden to load the Pillager's Pass minimap.
- Fixed issue that caused the female Sea Serpent coat to use the wrong coat model. This should make the texture look less weird.
- Fixed an issue that caused the game to search for animations that didn't exist over and over again every time a Davy Jones enemy appeared on screen. This caused a massive amount of lag in Cursed Caverns (and the testing phases of Forsaken Shallows).
- Fixed an issue that caused the loading screens for Hollowed Woods and Raven's Cove to display incorrect pictures when using the classic style loading screen.
- Fixed several issues with flagships.
- Slightly lowered enemy aggression so players won't be ganged up by 10+ enemies at once.
- Updated cargo drops for ships to reflect how they were rewarded in the original game.
- Code cleanup.
- Changed date ranges for some upcoming holidays.
- Localizer typo/grammar fixes.
- Attacking the Queen Anne's Revenge may cause a player's ship to lock people out, preventing them from boarding it.
- Enemies on EITC Barracuda flagships fall through the deck of the ship. This may prevent you from defeating them and may trap you on the ship. We recommend avoiding them for now.
- There are still several problems with the Black Pearl Boss Battle. Not every player will deal damage using cannons and rewards are not properly distributed at the end of the encounter.