The Crew
TLOPO Staff
2019-08-01: tlopo-rc-v1.21.2
Features
View this release on the TLOPO website
Features
- Added a new song to Musicians: "The Coleraine Jig"
- You can now right-click to move items into the sell window when selling items.
- Changed Copperhead broadsides to fire a max of one explosive per round.
- Changed salvage in SvS to be more like POTCO. When sinking a ship, you now gain health, armor, and masts based on the sunk ship's max health and the amount you contributed to sinking it.
- Changed SvS bounty to be more aligned with POTCO. When sinking a ship, their bounty is now added to yours.
- Tweaked Ramming Speed to the following (SvS only):
- Now has a 100% chance to cause knockdown.
- Knockdown is now applied to every crew member, instead of just the helmsman.
- All players currently on the wheel, cannons, or repair spots are kicked off upon a ship being rammed.
- Changed knockdown duration to 2 seconds at level 1, with a max duration of 5 seconds.
- If you have a weapon with Sure Footed equipped in one of your 4 weapon slots, the knockdown effect should be bypassed.
- Fixed a bug that prevented players who had 99 or more of a single treasure collection item from buying potions.
- Fixed a bug where damaging sails would also damage the hull.
- Fixed a bug where NPCs were previously able to update a player's SvS quests. This could be replicated by picking up "Fight for the French/Spanish", going to the opposite team, and allowing an NPC to attack you.
- Fixed a bug where players were able to launch sunken ships in SvS, causing their camera to have a high chance of breaking.
- Fixed a bug where repair spots would lock up when a player disconnects or crashes.
- Fixed a bug where ship decks were immune to damage.
- Fixed a bug where the April Fools Quest would not have been re-playable next year.
- Fixed a bug where the repair game would consider the ship fully repaired at max armor and sails, regardless of the ship's HP.
- Fixed a bug which allowed Ramming Speed to damage spawning targets in SvS.
- Fixed a crash with broadsides and cannons when wielding any weapon with a 'Bonus Damage vs. X' skill.
- Fixed a crash with some quest dialogue.
- Fixed a district reset when a player gains salvage.
- Fixed a district reset when sinking ships in Cannon Defense.
- Fixed a district resets when Salvage amounts exceeded a certain value.
- Fixed a memory leak in Cannon Defense where fire effects were not cleaned up.
- Fixed a rare crash when ramming ships.
- Fixed an incorrect description with reputation potions.
- Fixed an issue with Ramming Speed causing a "double sink" on a ship that was already sinking, causing the player to get double loot for both "sinks."
- Fixed invulnerable sails and masts in Cannon Defense.
- Fixed the ice glitch in Cannon Defense.
- Potentially fixed a bug where repair spots would become disabled when a player uses or is hit by Ramming Speed.
- The decks of both player and NPC ships now properly register damage.
- Transformation potion effects are now removed on knock-out, and when sent to jail. This prevents a serious bug which causes everyone around the user of the potion to crash.
- Transformation potions are no longer usable while in jail, preventing a crash.
- Added a new hint to loading screens pointing players toward the whitelist suggestion thread on the forums.
- General security improvements.
- Tweaked the item description of the Reputation Booster so it properly displays that the potion doubles a pirate's reputation for an hour.
- Whitelist and blacklist updates.
- We're so happy to finally get some SvS fixes out to you all. It's been a long time coming, and we appreciate your patience.
- This is not the end of the SvS fixes by any means. We hope to fix more issues with repair, bounties, and many more soon.
- Salvage bonuses are currently being calculated to values higher than expected.
- Salvage from War Sloops do not heal players' hulls when sunk.
- Both of these issues should be fixed in the next release!
View this release on the TLOPO website