Release Notes 2019-1-26 tlopo-rc-v1.19.3

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Features
  • Welcome Worlds have been implemented.
    • These are special oceans/servers that only contain the islands Rambleshack and Port Royal and do not have events such as Invasions that may interfere with the tutorial.
    • All new pirates will load into these oceans and will remain there until they launch their ships from Port Royal or log off. When ships load or when they log back in, they will be on a regular server.
  • Basil Calledougal, the Fort Charles Cannonmaster, has been relieved of his duties. Seems like the Navy didn't quite like a pirate running things inside the fort. Basil can now be seen enjoying his newfound free time in the tavern on Ile d'Etable de Porc. Basil's brother, Bert Calledougal, has taken up his duties as Cannonmaster.
  • EITC bosses Remington the Vicious, Neban the Silent, Samuel, and Claude d'Arcis now have custom appearances and character DNA. They will no longer respawn with random appearances each time.
  • Holiday and daily quests are now explicitly marked as such in your journal. For example: "Holiday: Haunting in Hollowed Woods."
  • The materials pouch in your inventory now denotes which materials are for ship upgrades and which are for events.
Bugfixes
  • All bosses in Hollowed Woods will now properly immediately despawn when the holiday expires.
  • All Halloween weapons will now properly become unavailable in loot and stores as soon as the event is over.
  • Fixed a bug where enemy spawn points would not cycle through different enemy types after each kill.
  • Fixed a district reset with ships.
  • Fixed a floating holiday decoration on the Tortuga beach.
  • Fixed an issue that would have prevented players from picking up the Valentine's Day quest.
  • Fixed an issue where a quest description told players to go to the wrong location.
  • Fixed an issue where certain quest names were too long to fit in the journal.
  • Fixed an issue where players could walk through some props in The Watcher's Hovel.
  • Fixed an issue where several quests had blank descriptions.
  • Fixed an issue where some rocks in Hollowed Woods used the classic jungle stone texture instead of the darker custom Hollowed Woods stone texture.
  • Fixed/removed some weirdly placed props in Hollowed Woods.
  • Players will now properly be booted from Hollowed Woods buildings if they are still inside when the holiday ends.
  • Removed a duplicate stacked piece of UI in the Skill Levels section of the Player Profile panel.
Maintenance
  • Code cleanup.
  • Localizer improvements and tweaks.
  • Whitelist and blacklist updates.
 
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