Well , I guess what I mean is, who sets the loot ratio and what is supposed to be a fair loot reward? It's subjective and reward stuff is play related.
See, I kind of split playing a beta into two things, mechanical/coding issues and character/toon game play issues.
You board a ship and no one is there and you can't get back- that is a game glitch issue. Mech/code
You take down 3 skels and get 2 small bones and a woman corset. You think you should have gotten 2 large bones and a hat. That's subjective personal game play. Lame loot skull chest returns isn't a problem, it can be changed at a moments notice.
My compliant and almost the only peeve in the game for me is cannon control. That is a personal preference and a problem FOR ME, it's not a game problem.
Savvy?