Charles Warmonk
Wiki Staff
This is the skill layout I use for my looting style of playing the game. I have found that it is the most useful looting setup in this game.
PLEASE NOTE: This is not a guide for EVERYONE, if you are not level 50, and you are not fully maxed in your skills. This guide isn't for you.
Cannon: Shoot, Rapid Fire, and most importantly Barrage. From there you want to always have Round Shot maxed along with your ammo that correlates with your ship type. Since cannon ammo damage increases your broadsides ammo attacks. [Since I have Skull & Bones and Copperhead, I used Fury & Explosives.]
Sailing, you want to max out both Left & Right Broadsides. Then you want to have 1 skill point on all your support skills. [Full Sail, Come About, Open Fire, Ramming Speed, and Take Cover] Then you want to max out 3 of your passive skills, Windcatcher for speed, Tacking for turning, and Taskmaster for reloading your broadsides faster.
Sword, you will a majority of the time be using a broadsword. So you want to have your high hitting combo skills doing a lot of damage, you should always open up any engagement with a Sweep the only time you don't is when you're fighting single target enemies. Then you open with a Bladestorm.
Gun, Maxing Shoot is for repeaters, and maxing Take Aim is for pistols. You want to have Bane, Silver, and Steel shot for fighting all types of enemies. However, MANY people forget to max out their Sharp Shooter passive skill. Please note, if you max this out on a fully maxed pirate you have a 0% chance to miss. You'll always hit 100% of the time. [Unless Taunted]
Dagger: Max last 3 combos for damage, Viper's Nest for fast AOE damage between sword skills. However, the most important thing to max in this is the passives. Finesse & Blade Instance. They will increase your sword damage & skill recharge rate [Effecting skills like Sweep & Blade Storm!]
Doll: Really good for high hp targets. [Bosses] So you will want your Attune maxed, Curse Maxed [30% more damage is HUGE] Life Drain in case you need quick self-healing, and I highly recommend maxing your Spirit Ward it gives you a small 10% chance to resist enemy voodoo attack. [Like the annoying Grave Shackes!]
Grenade: Max general damage attacks, and always put 1 point on Stink Pot the skill does low damage but is effective for tagging enemies with looting with a big group without killing them. It also has the largest AOE [Area Of Effect] of any weapon in the game. [As well as can hit in the respawn bubble] The only passive skill you NEED is Demolitions, it nearly DOUBLES the AOE [Area Of Effect] of your grenades. Well, and of course Siege Charge.
Staff: Really only need 2 skills for attack. Wither & Flaming Skull. Wither does lower a enemies attack, and Flaming Skull does massive damage and flys far. You don't NEED Conservation because a max level 50 with Consideration has 50% faster voodoo recharge rate, effectively giving you infinite voodoo power. And of course Spirit Mastery for more 25% more damage!
That's everything!
If you have any questions let me know!
PLEASE NOTE: This is not a guide for EVERYONE, if you are not level 50, and you are not fully maxed in your skills. This guide isn't for you.
Cannon: Shoot, Rapid Fire, and most importantly Barrage. From there you want to always have Round Shot maxed along with your ammo that correlates with your ship type. Since cannon ammo damage increases your broadsides ammo attacks. [Since I have Skull & Bones and Copperhead, I used Fury & Explosives.]
Sailing, you want to max out both Left & Right Broadsides. Then you want to have 1 skill point on all your support skills. [Full Sail, Come About, Open Fire, Ramming Speed, and Take Cover] Then you want to max out 3 of your passive skills, Windcatcher for speed, Tacking for turning, and Taskmaster for reloading your broadsides faster.
Sword, you will a majority of the time be using a broadsword. So you want to have your high hitting combo skills doing a lot of damage, you should always open up any engagement with a Sweep the only time you don't is when you're fighting single target enemies. Then you open with a Bladestorm.
Gun, Maxing Shoot is for repeaters, and maxing Take Aim is for pistols. You want to have Bane, Silver, and Steel shot for fighting all types of enemies. However, MANY people forget to max out their Sharp Shooter passive skill. Please note, if you max this out on a fully maxed pirate you have a 0% chance to miss. You'll always hit 100% of the time. [Unless Taunted]
Dagger: Max last 3 combos for damage, Viper's Nest for fast AOE damage between sword skills. However, the most important thing to max in this is the passives. Finesse & Blade Instance. They will increase your sword damage & skill recharge rate [Effecting skills like Sweep & Blade Storm!]
Doll: Really good for high hp targets. [Bosses] So you will want your Attune maxed, Curse Maxed [30% more damage is HUGE] Life Drain in case you need quick self-healing, and I highly recommend maxing your Spirit Ward it gives you a small 10% chance to resist enemy voodoo attack. [Like the annoying Grave Shackes!]
Grenade: Max general damage attacks, and always put 1 point on Stink Pot the skill does low damage but is effective for tagging enemies with looting with a big group without killing them. It also has the largest AOE [Area Of Effect] of any weapon in the game. [As well as can hit in the respawn bubble] The only passive skill you NEED is Demolitions, it nearly DOUBLES the AOE [Area Of Effect] of your grenades. Well, and of course Siege Charge.
Staff: Really only need 2 skills for attack. Wither & Flaming Skull. Wither does lower a enemies attack, and Flaming Skull does massive damage and flys far. You don't NEED Conservation because a max level 50 with Consideration has 50% faster voodoo recharge rate, effectively giving you infinite voodoo power. And of course Spirit Mastery for more 25% more damage!
That's everything!
If you have any questions let me know!