This story is a work of fiction written by me about the background of my Island. All specific characters are fictional and all ties to any existing characters is completely coincidental (except for Cutler Beckett). Please enjoy!
This is Insel der Leiden (Island of Suffering). It was a one of the most prosperous trading islands, during the rule of Cutler Beckett, for it's luscious diamonds, gems, and large quantities of tobacco. As Beckett became more entranced with the island, his lust for the harvest grew. He began using captured pirates and natives as slaves to quickly harvest such materials; however, Beckett didn't know about the natives' knowledge and wisdom of the island. Hundreds of years earlier, this island was discovered by Merich Alfreinz, a mysterious pirate who's origins were not known. Merich used the island as a storage for his loot that he acquired over his years of pirating. When the British discovered this island in the late 17th century, it was filled with magnificent resources.
The one thing the British did not know about was the curse that was left on the island. This isn't like the curse that was bestowed upon Barbossa, this was much different. The curse is that all ancestors of Merich Alfreinz had knowledge of this island and knew it by heart. They knew were everything was and they knew what everybody was doing at all times. Any ancestor also had the ability to take control of any native or animal at any time. When they were in control of another being, that being could not die. The interesting thing is that an ancestor could bestow the power on any crew member, though the power would not pass through there bloodline. As Cutler Beckett's urge to conquer the island grew, so did the anger of one of Alfreinz ancestors, a German pirate by the name of Falke (Hawk). Captain Falke was enraged with the destruction caused by Beckett so in an act of rage, he led an assault on the island. With a fleet of 4 ships, totaling a crew of roughly 160 men, he led an organized attack. 60 men stayed on the ships and controlled the natives and animals of the island, whereas the other 100 men went into battle. With their brutish fighting style and the power of the natives, Captain Falke and his crew slaughtered Beckett's army and defenses. Over 300 British soldiers were killed with the loss of only 10 pirates. As the natives thanked Captain Falke for his help in fending off the British, he had a change of heart. He plotted a celebration feast for the natives. A few days passed preparing for the feast and then the night finally came. Captain Falke offered a toast. Speaking in English, he said, "To suffering!" Before the natives could react, the pirates cut the throats of every native at the feast. No natives survived that night.
Captain Falke planned to stay on the island until his death, but things did not plan out so well. That same night the trees whispered
Merich is disappointed and
You are no Alfreinz. The moon turned a shade of green in a matter of seconds and the water turned blood red. The crew and especially Captain Falke were now terrified. The began to run towards their ships but before they reached them, they were engulfed in white flames. Suddenly, a crack of lightning struck the sand. A green ghost walked out of a large palm tree on the beach. It was the ghost of Merich Alfreinz. Once he stepped onto the sand he appeared human again. He stood 6'7 and had numerous scars on his face. He reached to his belt and drew a sword with a handle made of ivory that was encrusted with emeralds. The sword also featured a blade of a black diamond. The sword itself was named Oathkeeper, for the need to keep the oath to kill any traitor to the bloodline. Falke fell to his knees. He begged and begged for mercy, but none was given. Merich raised his blade and with a single swing cut Falke in two. The crew tried to flee. Those who ran into the water were quickly devoured by sharks and other beasts, and those who ran into the forest were quickly killed by the animals and other wildlife. The members who decided to stay and fight the Merich were easily dispatched. Soon after this carnage, the moon returned to it's off-white color, the water turned blue and the captain faded away into the forest.
The island is named Insel der Ledien (Island of Suffering) for all of the death and despair that occurred on the island. The reason it is in German is because of Captain Falke's heritage and because he was the one that truly caused all of the carnage.
This next bit includes a quest-line for the island (don't worry, it won't be as long)! I also will include a list of possible enemies and bosses. Enjoy!
The quest-line revolves around a deal your pirate makes with Cutler Beckett. Beckett wants you to go to the island and check to see where his scouts have been disappearing to, in return Beckett will reward you with a pardon for all of your crimes against the EITC and the British Empire. After sailing to the mysterious island, your pirate will then complete a series of quests to uncover where the scouts have disappeared to. Your pirate will have to fight many natives as you dive deeper into the forest of Insel der Ledien. You will also begin to find strange animals and plants that the curse has touched, that left them permanently tarnished. After going deep into the forest, your pirate uncovers cave. The cave is filled with skeletons of Beckett's scouts.
You then quickly return to Beckett where yo give him the news. Beckett is not surprised and orders a raid on the island. You sail with. Upon returning to the island, your pirate and Beckett notice a blockade of Merich's ships. He raised his crew from the dead and vowed to protect to island with his own ships and men instead of trusting his unfaithful descendants. Your pirate has to fight off Merich's crew mates as you try your hardest to get to the beach. The first attempt fails. You and Beckett retreat and realize you need a stronger ship. You then need to go to the various existing islands in the game and plunder other ships to gather materials for a "super ship" one that can withstand the constant bombardment of the pirates.
After building this ship, you return to the island where, to no surprise, is Merich's fleet. With the newly built super ship, you and Beckett easily erase Merich's fleet. As you beach on the island, it is the same as before. Merich is no where to be seen. Your pirate needs to earn the trust of the natives by killing numerous EITC goons, you are unsure of the concept and go to Beckett and explain this treason. Beckett condones the action for he will do whatever is necessary to defeat Merich. You plunder a few EITC ships and kill a few EITC bosses spanning the different islands.
After trust is earned, the natives help yo find Merich. A series of steps is required to summon him and when you do, he comes out of the same palm tree that he did when he killed Captain Falke. There is then a massive battle against your pirate and Merich as well as well as the EITC and the crew. After a long battle, you appear victorious. Merich drops his sword and you take it as a prize (or the sword disappears and it can be looted at a later time).
What happens next is up to you devs!
Enemies:
- Native fighters
- Merich's crew
- Wolves and other animals
- Cursed plants
- BOSS Captain Merich
- BOSS Captain Falke (post story)
Weapons:
- Oathkeeper
- The pistol of Captain Merich
- The sword of Captain Falke
- The pistol of Captain Falke
Ship:
Thank you very much for reading! I hope you enjoyed it! Please consider my entry for the game because I think it would be an awesome island and story!
Ryan Sentman
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Image courtesy of wired.com