Do others think that broadsides are missing more or is it just me?

Discussion in 'TLOPO Ships and Sailing' started by Elizabeth O'Malley, May 13, 2018.

  1. Elizabeth O'Malley

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    Started playing this game in July of 2016 so I'm still here and playing regularly. But oh my Lord, the accuracy of broadsides, to me, keeps diminishing. You have to have the right angle or you miss. You may be right up side an enemy... and you miss. You circle around again and try again ... and miss. All the while their angles and broadsides hit your ship and cause damage. There are actual times when you have a wide open shot and ...BOOM... broadsides miss. On a ship you've been circling around and know you're there. So... WHATS the DEAL, LUCILE?
     
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  2. Eddie Breeding

    Eddie Breeding Honorable Pirate

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    yep. I just don't get why it can't shoot "broadsides" to the side instead of out in front or back to the rear.
     
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  3. Crashalot

    Crashalot Pirate Lord

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    LOL, there's a thread from about a year or so ago, outlining all of the ways broadsides miss their mark.
     
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  4. ThunderStorms

    ThunderStorms Pirate Lord

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    Sailing has major issues with broadsides , respawns , flagships , Enemy Galleons and Sloops having Frontal cannons . Never seen any of this in Potco , so I doubt it would be Permanent
     
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  5. Shamus The Brute

    Site Founder

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  6. Eric Sailcutter

    Eric Sailcutter Pirate Master

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    Most of the time broadsides work correctly but it is common for them to malfunction, sounds like a contradiction doesn't it? There are several malfunctions I've noticed: backfires, slow motion and short ranged, and the classic untargeted shotgun spread even though the target was close and within your firing arc. I hope these are all on the developers list to fix but as bugs go I see them as minor and low priority. I think most people are just not good at targeting and then blame it on bugs and there are bugs for sure but to me they are a minor inconvenience.
     
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  7. Will Callecutter

    Will Callecutter Honorable Pirate

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    When you fire a broadside, it calculates where the targeted ship will be in the future, based on that ship's velocity at that exact moment. It does not account for turns. This means if the targeted ship makes a hard turn, or speeds up (regular ship being aggro'd, or hunters taking off after someone, for example) the broadside will miss. Additionally, broadsides will not lock on if the intended target is too close to your own ship.

    There are some times when it is better to intentionally fire a broadside that's not locked on to anything. If I see a hunter about to fly by me, I fire just beforehand, so that it won't lock on. Usually, the shotgun spread will result in at least one hit.

    Some tips:
    -don't fire a broadside if a hunter is about to "take off"
    -for regular ships, fire a broadsides such that it hits before the ship aggros, or after
    -don't fire at ships making hard turns (except for ships of the line, because they are so big it will likely hit something)
    -be careful of your aim when firing broadsides at close range
     
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  8. squintz

    squintz Pirate Lord

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    Can you explain what you mean by 'lock on?' And why it even needs to lock on if the ship is right next to you. They, specially corsairs have no problem trashing your ship at close range.
     
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  9. squintz

    squintz Pirate Lord

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    I've noticed broadsides going backwards at a 70 degree angle at some ship I didn't even see. Also, little off topic but semi related. Did you notice your cannonballs when using your single cannon yourself are lamer per distance. I distinctly noticed this in the last few weeks at least.
     
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  10. Will Callecutter

    Will Callecutter Honorable Pirate

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    "Lock on" meaning if the broadside has targeted a ship. When it's not locked on, the broadside is more like a shotgun blast.

    A ship very close to you is not necessarily right next to you. If the ship is directly alongside you, then yes, it may not matter so much if it locks or not. However, in other cases where a ship is very close but not exactly alongside you (mostly with hunters), an untargeted broadside won't hit much.
     
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  11. ThunderStorms

    ThunderStorms Pirate Lord

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    I can sit Still and still have them go aray ! lol , I love it when they shoot out the aft towards another ship further away ! lol
     
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