Idea Dungeons.

William Goldhawk

Wanted Pirate
I been noticing a lot of level 50 Pirates with all their skills maxed out. So I thought why not add dungeons?

In most dungeons you will need a group. In the dungeons you are to face level 50-75 enemies. At the end of it you are rewarded with a unique item. Like a weapon. (No commons. For rare weapons like rare, famed, and legendary.) The reward should make those pirates come back for more.

There should be a dungeon on each island matching the theme of the island. Like Devils Anvil should be a cavey jungle area. On Port Royal it should be a forgotten part of the city that disappeared and so on.

Rewards: rare-legendary weapons, large sum of money or a peice of a special outfit like the outfits on Ravens Cove.
 
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