Jason Scurvyfury
Buccaneer
The way that broadsides currently work has been around and been complained about since the OG pirates online and makes lining up broadsides difficult or downright impossible at times, and the way in which the game prioritizes targets is nonsense.
For example: I can be within broadside range and fire a perfectly lined up broadside and all the cannonballs scatter, causing 1 or 2 to strike the sails or hull of the ship but the rest to go all around it, whereas I can also be lined up perfectly with a ship and the cannonballs cut a 90 degree curve out of my below-deck cannons and nail the ship BEHIND me.
I would honestly prefer a straight out dumb-fire broadside over the current system of broadsides, due to major difficulty with using them at all currently. I mostly find myself struggling to tag a ship with inaccurate broadsides before my crew decimates the ship with furies.
For example: I can be within broadside range and fire a perfectly lined up broadside and all the cannonballs scatter, causing 1 or 2 to strike the sails or hull of the ship but the rest to go all around it, whereas I can also be lined up perfectly with a ship and the cannonballs cut a 90 degree curve out of my below-deck cannons and nail the ship BEHIND me.
I would honestly prefer a straight out dumb-fire broadside over the current system of broadsides, due to major difficulty with using them at all currently. I mostly find myself struggling to tag a ship with inaccurate broadsides before my crew decimates the ship with furies.