game keeps randomly closeing

heres the log
:08-17-2018 18:12:52 ShowBase: __dev__ == 0
:08-17-2018 18:12:52 :prc(warning): changing type for ConfigVariable model-cache-dir from filename to string.
:08-17-2018 18:12:52 DisplayOptions(debug): restrict_to_embedded: 0
:08-17-2018 18:12:52 PiratesBase: Requested graphics API = pandagl
:08-17-2018 18:12:52 :display: loading display module: pandagl
:08-17-2018 18:12:53 :display:windisplay: OS version: 6.2.2.9200
:08-17-2018 18:12:53 :display:windisplay:
:08-17-2018 18:12:53 :display:windisplay: max Mhz 3200000000, current Mhz 3200000000
:08-17-2018 18:12:53 PiratesBase: Loaded requested graphics wglGraphicsPipe
:08-17-2018 18:12:53 :prc(warning): changing type for ConfigVariable compressed-textures from bool to int.
:08-17-2018 18:12:53 Options: vendor_id = 32902
:08-17-2018 18:12:53 Options: device_id = 11826
:08-17-2018 18:12:53 Options: info = 'test-low-end card'
:08-17-2018 18:12:53 Options: Recommended Game Options
:08-17-2018 18:12:53 Options: version = 16
:08-17-2018 18:12:53 Options: state = 'default'
:08-17-2018 18:12:53 Options: api = 'pandagl'
:08-17-2018 18:12:53 Options: window_width = 800
:08-17-2018 18:12:53 Options: window_height = 600
:08-17-2018 18:12:53 Options: fullscreen_width = 800
:08-17-2018 18:12:53 Options: fullscreen_height = 600
:08-17-2018 18:12:53 Options: resolution = 0
:08-17-2018 18:12:53 Options: embedded = 0
:08-17-2018 18:12:53 Options: fullscreen = 0
:08-17-2018 18:12:53 Options: widescreen = 0
:08-17-2018 18:12:53 Options: widescreen_resolution = 0
:08-17-2018 18:12:53 Options: widescreen_fullscreen = 0
:08-17-2018 18:12:53 Options: reflection = 0
:08-17-2018 18:12:53 Options: shader = 0
:08-17-2018 18:12:53 Options: shader_level = 0
:08-17-2018 18:12:53 Options: shadow = 0
:08-17-2018 18:12:53 Options: texture = 256
:08-17-2018 18:12:53 Options: texture_compression = 1
:08-17-2018 18:12:53 Options: sound = 1
:08-17-2018 18:12:53 Options: sound_volume = 1.0
:08-17-2018 18:12:53 Options: music = 1
:08-17-2018 18:12:53 Options: music_volume = 1.0
:08-17-2018 18:12:53 Options: first_mate_voice = 1
:08-17-2018 18:12:53 Options: gui_scale = 0.5
:08-17-2018 18:12:53 Options: fancy_loading_screen = 1
:08-17-2018 18:12:53 Options: classical_sky_dome = 1
:08-17-2018 18:12:53 Options: fps_counter = 0
:08-17-2018 18:12:53 Options: vsync = 1
:08-17-2018 18:12:53 Options: chatbox_scale = 0.0
:08-17-2018 18:12:53 Options: special_effects = 0
:08-17-2018 18:12:53 Options: texture_scale = 0.25
:08-17-2018 18:12:53 Options: character_detail_level = 0
:08-17-2018 18:12:53 Options: terrain_detail_level = 0
:08-17-2018 18:12:53 Options: memory = 0
:08-17-2018 18:12:53 Options: mouse_look = 0
:08-17-2018 18:12:53 Options: ship_look = 1
:08-17-2018 18:12:53 Options: gamma = 0.0
:08-17-2018 18:12:53 Options: gamma_enable = 0
:08-17-2018 18:12:53 Options: cpu_frequency_warning = 1
:08-17-2018 18:12:53 Options: hdr = 0
:08-17-2018 18:12:53 Options: hdr_factor = 1.0
:08-17-2018 18:12:53 Options: ship_visibility_from_islands = 0
:08-17-2018 18:12:53 Options: land_map_radar_axis= 0
:08-17-2018 18:12:53 Options: ocean_map_radar_axis= 1
:08-17-2018 18:12:53 Options: simple_display_option= 0
:08-17-2018 18:12:53 Options: use_stereo= 0
:08-17-2018 18:12:53 :display:gsg:glgsg(error): at 1454 of c:\tlopo\nirai\panda3d-stable-win32\panda\src\glstuff\glGraphicsStateGuardian_src.cxx : GL error 1280
:08-17-2018 18:12:53 :display:gsg:glgsg(error): at 284 of c:\tlopo\nirai\panda3d-stable-win32\panda\src\wgldisplay\wglGraphicsWindow.cxx : GL error 1280
:08-17-2018 18:12:53 :display(error): The application requested harware acceleration, but your OpenGL
:08-17-2018 18:12:53 :display(error): driver, GDI Generic, only supports software rendering.
:08-17-2018 18:12:53 :display(error): You need to install a hardware-accelerated OpenGL driver, or,
:08-17-2018 18:12:53 :display(error): if you actually *want* to use a software renderer, then
:08-17-2018 18:12:53 :display(error): alter the hardware/software configuration in your Config.prc file.
:08-17-2018 18:12:53 :display: Closing wglGraphicsWindow
:08-17-2018 18:12:53 :display: wglGraphicsWindow wouldn't open; abandoning.
:08-17-2018 18:12:53 :display:windisplay: OS version: 6.2.2.9200
:08-17-2018 18:12:53 :display:windisplay:
:08-17-2018 18:12:53 :display:windisplay: max Mhz 3200000000, current Mhz 3200000000
:08-17-2018 18:12:53 :display:wdxdisplay9: DX 9.0c GetAvailableVidMem (including AGP) returns Total: 1658660864, Free: 1650366464 for device #0
:08-17-2018 18:12:53 :display:wdxdisplay9: GetAvailableVidMem (no AGP) returns Total: 67108864, Free: 58814464 for device #0
:08-17-2018 18:12:53 :display:wdxdisplay9: SetLowVidMem flag to 0 based on adjusted VidMemTotal: 67108864
:08-17-2018 18:12:53 PiratesBase: Got aux graphics pipe wdxGraphicsPipe9 (DirectX9).
:08-17-2018 18:12:53 :display:windisplay: OS version: 6.2.2.9200
:08-17-2018 18:12:53 :display:windisplay:
:08-17-2018 18:12:53 :display:windisplay: max Mhz 3200000000, current Mhz 3200000000
:08-17-2018 18:12:53 PiratesBase: Got aux graphics pipe wglGraphicsPipe (OpenGL).
:08-17-2018 18:12:53 PiratesBase: Trying pipe type wdxGraphicsPipe9 (DirectX9)
:08-17-2018 18:12:53 :display:wdxdisplay9: D3D9.0 Adapter[0]: Intel(R) G41 Express Chipset (Microsoft Corporation - WDDM 1.1), Driver: igdumd32.dll, DriverVersion: (8.15.10.2702)
VendorID: 0x00008086 DeviceID: 0x00002E32 SubsysID: 0x04001028 Revision: 0x00000003
:08-17-2018 18:12:53 :display:wdxdisplay9: Selected device 0 (of 1, zero-based)
 
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