Game Reforms!

LEO

Site Founder
-------------------------------------------------GAME REFORMS-------------------------------------------------

REQUIRED TECHNICAL FIXES/CHANGES FOR POTCO

THE FOLLOWING BELOW NEED TO BE FIXED. IT'S A PAY TO PLAY GAME FOR MANY THEREFORE THIS MANY TECHNICAL ISSUES IS UNACCEPTABLE!

*Runtime Error - Usually comes up after playing a certain amount of time depending on your computer and shuts down the game. Same goes for disconnections from the game...

*Lag - Every big event where players get together, Invasions, Fleets with many ship and SvS experience lag off charts as everything is skipping, jumping place to place, instead of smooth movement, etc. Sometimes i have see npc enemies and ships skipping and lagging.

*Delays - Skills appear and work seconds after they are pressed sometimes causing the death of a pirate, the sink of a pirate ship and loss of a battle in SvS

*Freezing - Game freezes while doing something with enormous amount of lag which sometimes result in a "Black-screen" or "Game Not Responding" or disconnection from servers.

*Numerous Server Shutdowns - We all have seen POTCO go down at least 10 times with no prior notifications in the past 6 months sometimes lasting for more than a full day if not 3 or more days...

*Players don't even see the same thing in their screens. For example in SvS, a war frigate fores broadsides at a war sloop. The war sloop sailor sees the broadsides as totally missing however the sailor in the war frigate saw the broadsides hit. Same thing with ramming speed. It knocks down players however the war sloop wasn't even infront the war frigate that rammed based on the war sloop sailor...

*HACKERS- The game needs to have some sort of shield that blocks Hackers from using any outside program to speed, aim bot...or by changing game files to make weapons stronger, etc.

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REQUIRED BUG/GLITCH FIXES

THE FOLLOWING BELOW HAVE TO BE FIXED. IT'S A PAY TO PLAY GAME FOR MANY THEREFORE THIS MANY BUGS/GLITCHES IS UNACCEPTABLE!

*Swift Foot Glitch/Potion Glitch- Pirates have the ability to drink many swift foot potions allowing them to run super fast and jump very high. Uncertain if this happens with other potions. In many cases this causes lag...

*Leadership bug - Leadership is totally useless ad puts the black pearl quest award completely to the garbage as it it only makes your skills fizzle instead of helping skills recharge faster.

*Enemies Disappear - If enemies are attacked with a doll, or or other long range weapons, they will follow you however sometimes they just disappear going inside walls, underground, etc.

*Boarding Permission fail - Boarding permission is a total failure as players can can TP to other players on a ship even if ship is closed to friends, guilds, etc.

*In-wall Movement - Players can find certain spots to go inside walls, isles for sometimes to level, go to places etc. I know a lot of players do like this however i believe that POTCO should be glitch free as the game it self would be better that way.

*Front cannon fail - In war sloops, the front cannon hits its own ship when moving forward and aiming at a enemy ship on the rear. This has existed since the beginning of the game and i am unsure if other ships have the same problem.

*Pirate ship bumping - It's simply annoying and sometimes even makes you quit sailing for the time. Pirate ships bump into other ships and push them sometimes far resulting in total mess(especially in svs). There should be some smooth movement when ships contact each other.

*Going through pirates - The developers removed the coin flip due to the fact that it was being used for inappropriate actions however i find that very invalid for an excuse because it was the developers who opened the door for pirates to do that when pirates could go through pirates resulting in many inappropriate actions.
These are not all the glitches, bugs and technical issues

*I KNOW THAT I AM PROBABLY MISSING MANY BUGS HOWEVER ALL BUGS MEANING EVEN THOSE NOT MENTIONED ABOVE NEED TO BE FIXED!

_________________________________________________________________________

NECESSARY CHANGES/ADDITIONS

OLD REMOVED CONTENT/CHANGES OR NEW CONTENT FOR THE BENEFIT OF THE GAME.

1. Bring back being able to see the opponents/friends on their ships. IT'S MORE FUN, MORE REALISTIC, AND BETTER GAME PLAY!

2. New skills - This should be required because there has been no new skills since the release of POTCO. It is not very hard to think of new skills because you can ask any player and they will give great ideas...shouldn't be hard for the developers. New skills could also be released to be gained after finishing quests for all weapons...

3. NEW STORY QUESTS - very necessary. It does not matter if it's with the Kraken, as along as it's a quests with a great ending event and the quest is as long OR longer than the first story with the Pearl.

4. Difficulty - The games level of difficulty overall should be higher. Rescuing the Black Pearl is now a joke because i have done it with just ONE other friend and i think if i tried again i can do it solo. Same goes for QAR and other parts of the game.

4. More Quests - Other Games(MMORPG) have many more quests and many of them come with great rewards such as rare/famed weapons, new skills, rare clothes, tattoos, etc...

5. Ship Customization - It's a pirate MMORPG! Not every pirate should have the same ship design with the same sails, figureheads, flag(not that we have one), deck, cannons, etc. Perhaps also adding new ships such as Schooner, Corvette, Brigantine, Barque, etc. which could be in light, normal or war based similar to the current ship levels now. This also should be required!

6. Basics limitations - Basics need to have more freedom to explore the game. Freedom such as 15 to 20 % on the First Chapter, Light Frigate, up to level 20 with weapons up to level 10. This will not just make it more fun for basics but also work as a strategy to encourage basics to pay for unlimited because they will be more interested in the game.

7. Guild Features - This includes a Guild Bank that the guild master and the officers buy. A guild message board. And a guild hall for guild meetings.

8. Infamy Should be harder to attain by getting less points from sinking ships/killing pirates or increasing the maximum number of points to get to the next infamy level. Example: from captain to commodore - 2000, from Commodore to vice Admiral - 3000, From Vice admiral to Admiral, 5000 points.
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ORGANIZING CONTENT

CONTENT SHOULD BE ORGANIZED DEPENDING ON THE CONTENT IN DIFFERENT SERVERS. THIS COULD ALSO HELP REDUCE LAG/DELAYS...

~PRIVATEERING/SVS

*Make 3-5 separate servers for SvS only. in these servers, everything would be there such as Port Royal, Padres, Tortuga, etc however no player can go to them and they would look foggy like Ravens Cove did in the beginning (this should take basic programming and graphics therefore result in less lag). When you teleport to these servers, you will arrive to French or Spanish Isle depending on which island you were last time.

* Though the full map would be there, There should be some sort of boundaries such as you cannot go further than Padres, Cuba, Rumrunners, etc. The boundaries would completely stop you from moving any further OR the further you go from the isles after passing the boundaries, you slowly loose Hull on yer ship.

*You can only port on your home island and not if you have more than 1000 bounty or only if you sink and are respawned back to your home island.

* Also to Reduce Lag, Remove All NPC ships and Add Big Rocks( basic programming with basic graphics) like there is now in the battle area. There Shouldn't be to many rocks but enough to make it just a little annoying and more Challenging.

*Because Lag should be greatly reduced or even removed in these servers due to no NPCs, other isles, and less pirates, More than 10 ships per side should be allowed to sail OR open the door for a new SvS isle.

~PVP

*Make 3-5 servers with ONE BIG PVP island. Unlike in SvS, In these Servers, the entire Map should be gone with the other islands, No NPCs, etc. There Would be just ONE PVP island and pirates fighting for themselves and respawn after dying - simple.

*Pirates can get in these servers only by logging in and can get out only by logging out. This is to reduce drama, no teleporting when in battle, and no interfering of friends/guildies when fighting. etc.

*ONLY 40+ LEVELS CAN LOG INTO THESE SERVERS. This is for fairness in respect to the fights between pirates and to encourage players to level up.

*The regular PvP search for team or mayhem PvP would be open however only in regular servers.

-NOTE: THE SVS ISLANDS AND THE PVP ISLAND WOULD NOT EXIST IN ANY OF THE REGULAR SERVERS.-

I'm kind of tired of typing right now however this was to show how the game can be improved if fixed, changed, and organized. I think organizing the content and servers can also play a major role in fixing technical issues such as lag/delays/freezing because taking off svs and putting it in specific servers would reduce lag in regular servers as well as in the SvS servers.

Feel free to share Ideas how to improve the game whether by fixing, changing, adding, removing and organizing content. At all times, please stay on Topic!
 
HOLY UYGTVHU8Y7T.... THAT'S ALOT TO READ...

i agree with all

except swift foot... it's so flipping in my sink beastly beast. i would die without it.
 
I agree and disagree , You shouldn't have to Long on and log off to be on a different server/island. Also, you shouldn't have to be a certain level to be on pvp or svs, it's kinda stupid in my opinion. But everything else I agree with.
 
again with the lag complaints!?! lag has nothing to do with disney!!!!! its you computers!!!! if your computer isnt fast enough to handle the massive amount of ram and memory usage when being around huge amounts of players ur gonna freeze and crash you would notice this if you played from a laptop and then moved to a desktop i can play on my laptop and i crash if i go to abassa and i can get on my desktop and not crash on abassa with the same graphics setting its not disneys problem! delays runtime errors and lag are all due to your computer thats why people say to turn down ur graphics to stop lag and thats why when u incrase them theirs a pop up that says this may cause your game to run less smoothely
 
I agree and disagree , You shouldn't have to Long on and log off to be on a different server/island. Also, you shouldn't have to be a certain level to be on pvp or svs, it's kinda stupid in my opinion. But everything else I agree with.
You misunderstood a few things mate. No where does it say you need to be a certain level to SvS nor does it say you need to log on and off to go to a svs only server.

For the PvP island though, it is just ONE BIG ISLAND in the entire server therefore you should have to log on to go there and off to get out as it says
Pirates can get in these servers only by logging in and can get out only by logging out. This is to reduce drama, no teleporting when in battle, and no interfering of friends/guildies when fighting. etc.
Also the reason there needs to be a level minimum to go to this PvP island is that it would not be fair for the low levels to fight high level and there has been almost nothing added for high levels. In a few words, this rule is due to fairness and balance. Logging of and on to go to the PvP island server only is to keep everything in order...


again with the lag complaints!?! lag has nothing to do with disney!!!!! its you computers!!!! if your computer isnt fast enough to handle the massive amount of ram and memory usage when being around huge amounts of players ur gonna freeze and crash you would notice this if you played from a laptop and then moved to a desktop i can play on my laptop and i crash if i go to abassa and i can get on my desktop and not crash on abassa with the same graphics setting its not disneys problem! delays runtime errors and lag are all due to your computer thats why people say to turn down ur graphics to stop lag and thats why when u incrase them theirs a pop up that says this may cause your game to run less smoothely
That is not necessary true mate. I have a quad core with 8 GB of Ram. ATI Radeon HD 5 series graphics, 1 TB hard drive and 30 mb/s internet speed. So is my PC to Blame for all the lag/delays, etc I get??? I don't think so. POTCO is a streaming game therefore it's servers are not fast enough resulting in all the techincal issues. Overloading servers with content will also cause lag, delays, freezing etc. Organizing the content in different servers though could be a solution to reduce lag in the normal servers where SvS does not exist at all and the SvS only servers where nothing but SvS exists. Same thing would go for all major content that causes lag like SvS. That's why the topic of the last sub-topic says "Organizing content" because organizing the games content will help with the reduction of lag, delays and other tech problems and also open the door for more content because servers will not be overloaded with content.
 
You misunderstood a few things mate. No where does it say you need to be a certain level to SvS nor does it say you need to log on and off to go to a svs only server.

For the PvP island though, it is just ONE BIG ISLAND in the entire server therefore you should have to log on to go there and off to get out as it says

Also the reason there needs to be a level minimum to go to this PvP island is that it would not be fair for the low levels to fight high level and there has been almost nothing added for high levels. In a few words, this rule is due to fairness and balance. Logging of and on to go to the PvP island server only is to keep everything in order...

That is not necessary true mate. I have a quad core with 8 GB of Ram. ATI Radeon HD 5 series graphics, 1 TB hard drive and 30 mb/s internet speed. So is my PC to Blame for all the lag/delays, etc I get??? I don't think so. POTCO is a streaming game therefore it's servers are not fast enough resulting in all the techincal issues. Overloading servers with content will also cause lag, delays, freezing etc. Organizing the content in different servers though could be a solution to reduce lag in the normal servers where SvS does not exist at all and the SvS only servers where nothing but SvS exists. Same thing would go for all major content that causes lag like SvS. That's why the topic of the last sub-topic says "Organizing content" because organizing the games content will help with the reduction of lag, delays and other tech problems and also open the door for more content because servers will not be overloaded with content.
To be honest, the lower levels are the best at pvp.. I was better on my low level then my high level because on my high level I would always get teamed and on low level I never got attacked until I was best one.
 
That is not necessary true mate. I have a quad core with 8 GB of Ram. ATI Radeon HD 5 series graphics, 1 TB hard drive and 30 mb/s internet speed.
Oh wow.. No wonder I never see your ship do the hoppity hop on Andaba @_@ I'm jealous of that computer, the one I built is only a duo core with 4 GB of RAM...
Back OT, I agree with pretty much everything you put up there. I'm just wondering though, is the PvP server going to be like an endless Muertos Moon, or is it a server where people who want to PvP can challenge other people who want to PvP?
 
Oh wow.. No wonder I never see your ship do the hoppity hop on Andaba @_@ I'm jealous of that computer, the one I built is only a duo core with 4 GB of RAM...
Back OT, I agree with pretty much everything you put up there. I'm just wondering though, is the PvP server going to be like an endless Muertos Moon, or is it a server where people who want to PvP can challenge other people who want to PvP?
Something more like a endless Muertos moon except you respawn somewhere like in a big jail and get back to fighting. Everyone for himself...and this island would be bigger than any of the major islands we have now.

@Pluto, I don't think you get the point of the whole level requirement to go to this island. This is everyone for himself and teaming could happen... but search for PvP option would still be available in regular servers for 1 vs 1 , etc.

Enough arguing on the PvP island though because this is something that does not exists and could be no where near the future.

There is a few necessary steps that players need to take to fix the game. Stop rushing the developers to throwing content in the test servers, then live which results into a boring thing after a week. And that is not mentioning the bugs/glitches that come with it. Instead, report a bug/ glitch, Technical issue(many mentioned above) and a solution to make the game better. The game needs big updates that take long testing that will be worth playing and fun.

Keep sharing ideas mates:D
 
Something more like a endless Muertos moon except you respawn somewhere like in a big jail and get back to fighting. Everyone for himself...and this island would be bigger than any of the major islands we have now.

@Pluto, I don't think you get the point of the whole level requirement to go to this island. This is everyone for himself and teaming could happen... but search for PvP option would still be available in regular servers for 1 vs 1 , etc.

Enough arguing on the PvP island though because this is something that does not exists and could be no where near the future.

There is a few necessary steps that players need to take to fix the game. Stop rushing the developers to throwing content in the test servers, then live which results into a boring thing after a week. And that is not mentioning the bugs/glitches that come with it. Instead, report a bug/ glitch, Technical issue(many mentioned above) and a solution to make the game better. The game needs big updates that take long testing that will be worth playing and fun.

Keep sharing ideas mates:D
Possibly, there could be 2-3 PvP island servers for 41-50 Notoriety, then 1-2 for 1-10, 11-20, 21-30, 31-40? That might make it so people can PvP no matter what level. It may be for the best to take out the 1-10 so the players can first learn the game before trying PvP with other players (who may have experience from maxed pirates).

again with the lag complaints!?! lag has nothing to do with disney!!!!! its you computers!!!! if your computer isnt fast enough to handle the massive amount of ram and memory usage when being around huge amounts of players ur gonna freeze and crash you would notice this if you played from a laptop and then moved to a desktop i can play on my laptop and i crash if i go to abassa and i can get on my desktop and not crash on abassa with the same graphics setting its not disneys problem! delays runtime errors and lag are all due to your computer thats why people say to turn down ur graphics to stop lag and thats why when u incrase them theirs a pop up that says this may cause your game to run less smoothely

As long as your computer has at least 1.5 GB of RAM and a reasonably fine CPU, you should be fine. About 300 MB is "wired" to kerneltasks, while Desktop Launcher uses about 700 MB of RAM. Even so, RAM is good for handling using many processes at once; it won't help much with speeding up 1 process.
I think (I'm not sure :confused:) that Runtime is associated with CPU overload, but you really don't need an amazing processor to handle POTCO, even on Abassa on High.

The delays are at least (on some part) of Disney's end.
 
Possibly, there could be 2-3 PvP island servers for 41-50 Notoriety, then 1-2 for 1-10, 11-20, 21-30, 31-40? That might make it so people can PvP no matter what level. It may be for the best to take out the 1-10 so the players can first learn the game before trying PvP with other players (who may have experience from maxed pirates).
The whole idea of this was also based that veteran players have gotten nothing almost since the game was released. Also it would serve like an encouragement for new players to level and unlock these servers where only level 40 + can go. Agin this would have to be balanced and have some order in it...plus you know how the developers are when it comes to making things to complicated.

Like i said, enough with this idea though because It is probably far from the game. We should be more focused on the required fixes, necessary changes/additions and the Organizing content in servers...

As Always, Keep sharing your ideas, changes and solutions mates!
 
Possibly, there could be 2-3 PvP island servers for 41-50 Notoriety, then 1-2 for 1-10, 11-20, 21-30, 31-40? That might make it so people can PvP no matter what level. It may be for the best to take out the 1-10 so the players can first learn the game before trying PvP with other players (who may have experience from maxed pirates).

:iagree: exactly what i was looking for in the bank, thanks for the money!
 
As long as your computer has at least 1.5 GB of RAM and a reasonably fine CPU, you should be fine. About 300 MB is "wired" to kerneltasks, while Desktop Launcher uses about 700 MB of RAM. Even so, RAM is good for handling using many processes at once; it won't help much with speeding up 1 process.
I think (I'm not sure :confused:) that Runtime is associated with CPU overload, but you really don't need an amazing processor to handle POTCO, even on Abassa on High.

The delays are at least (on some part) of Disney's end.
The Technical issues are on the most part on Disney because about everyone has experienced horrible technical issues such as lag, delays, freezing... including those who have super great computers...Again your computer can do only so much for you.
 
i agree with everything but glitches rofl sorry but glitches need to stay or else i = nothing in my guild rofl

it agrevates me that people blame disney not pirates online disney owns pirates online but doesnt run it, pirates online runs it not disney so whos fault is it... not diney's but potco's
 
i agree with everything but glitches rofl sorry but glitches need to stay or else i = nothing in my guild rofl
I strongly disagree with that mate. Glitches are game mistakes and always a problem in a game though they may seem like fun. Just my opinion...but Glitches NEED to be fixed along with everything else.

it agrevates me that people blame disney not pirates online disney owns pirates online but doesnt run it, pirates online runs it not disney so whos fault is it... not diney's but potco's
This game is 100% run by Disney. To be exact it's Disney internet Group which is under the Walt Disney Company simply Disney. POTCO or Pirates Online is the name of the game and the developers are hired and work for Disney to work on the game.
 
I strongly disagree with that mate. Glitches are game mistakes and always a problem in a game though they may seem like fun. Just my opinion...but Glitches NEED to be fixed along with everything else.

uh well uh... there fun and uh... fun

This game is 100% run by Disney. To be exact it's Disney internet Group which is under the Walt Disney Company simply Disney. POTCO or Pirates Online is the name of the game and the developers are hired and work for Disney to work on the game.

uh... owned by disney trust me maybe like the sever that the site is on is runned by disney but thats it and about 20% at the most is runned by disney
 
uh... owned by disney trust me maybe like the sever that the site is on is runned by disney but thats it and about 20% at the most is runned by disney
I am not sure what Disney conspiracy you have been reading but i can assure you that you are not correct on that mate. Disney is a multi-billion dollar company. The game(POTCO, Toontown...), the website, and many more things such as the Disney channel are all owned by Disney. That is just unarguable.

Anyway, Please no more posts off topic!
 
it agrevates me that people blame disney not pirates online disney owns pirates online but doesnt run it, pirates online runs it not disney so whos fault is it... not diney's but potco's
uh... owned by disney trust me maybe like the sever that the site is on is runned by disney but thats it and about 20% at the most is runned by disney
First, if that were true, Disney would be doing a poor job letting someone run their business investment. However, Disney does run POTCO, through VR Studio by the Disney Interactive Media Group (DIMG, formerly WDIG). Updates have periodically been outsourced to Schell Games, but the game itself is run by a subsidiary of Disney.

Anyway, Please no more posts off topic!
EDIT: Whoops, even I overlook things sometimes. Anyways, a very well thought out post. The game has obviously been going downhill lately, anyone who can't see that is blind or in denial. Not to say they've given us nothing, but if you honestly compare it to the past..

There's still potential though. Let's see if they do anything with it.
 
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