LEO
Site Founder
-------------------------------------------------GAME REFORMS-------------------------------------------------
REQUIRED TECHNICAL FIXES/CHANGES FOR POTCO
THE FOLLOWING BELOW NEED TO BE FIXED. IT'S A PAY TO PLAY GAME FOR MANY THEREFORE THIS MANY TECHNICAL ISSUES IS UNACCEPTABLE!
*Runtime Error - Usually comes up after playing a certain amount of time depending on your computer and shuts down the game. Same goes for disconnections from the game...
*Lag - Every big event where players get together, Invasions, Fleets with many ship and SvS experience lag off charts as everything is skipping, jumping place to place, instead of smooth movement, etc. Sometimes i have see npc enemies and ships skipping and lagging.
*Delays - Skills appear and work seconds after they are pressed sometimes causing the death of a pirate, the sink of a pirate ship and loss of a battle in SvS
*Freezing - Game freezes while doing something with enormous amount of lag which sometimes result in a "Black-screen" or "Game Not Responding" or disconnection from servers.
*Numerous Server Shutdowns - We all have seen POTCO go down at least 10 times with no prior notifications in the past 6 months sometimes lasting for more than a full day if not 3 or more days...
*Players don't even see the same thing in their screens. For example in SvS, a war frigate fores broadsides at a war sloop. The war sloop sailor sees the broadsides as totally missing however the sailor in the war frigate saw the broadsides hit. Same thing with ramming speed. It knocks down players however the war sloop wasn't even infront the war frigate that rammed based on the war sloop sailor...
*HACKERS- The game needs to have some sort of shield that blocks Hackers from using any outside program to speed, aim bot...or by changing game files to make weapons stronger, etc.
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REQUIRED BUG/GLITCH FIXES
THE FOLLOWING BELOW HAVE TO BE FIXED. IT'S A PAY TO PLAY GAME FOR MANY THEREFORE THIS MANY BUGS/GLITCHES IS UNACCEPTABLE!
*Swift Foot Glitch/Potion Glitch- Pirates have the ability to drink many swift foot potions allowing them to run super fast and jump very high. Uncertain if this happens with other potions. In many cases this causes lag...
*Leadership bug - Leadership is totally useless ad puts the black pearl quest award completely to the garbage as it it only makes your skills fizzle instead of helping skills recharge faster.
*Enemies Disappear - If enemies are attacked with a doll, or or other long range weapons, they will follow you however sometimes they just disappear going inside walls, underground, etc.
*Boarding Permission fail - Boarding permission is a total failure as players can can TP to other players on a ship even if ship is closed to friends, guilds, etc.
*In-wall Movement - Players can find certain spots to go inside walls, isles for sometimes to level, go to places etc. I know a lot of players do like this however i believe that POTCO should be glitch free as the game it self would be better that way.
*Front cannon fail - In war sloops, the front cannon hits its own ship when moving forward and aiming at a enemy ship on the rear. This has existed since the beginning of the game and i am unsure if other ships have the same problem.
*Pirate ship bumping - It's simply annoying and sometimes even makes you quit sailing for the time. Pirate ships bump into other ships and push them sometimes far resulting in total mess(especially in svs). There should be some smooth movement when ships contact each other.
*Going through pirates - The developers removed the coin flip due to the fact that it was being used for inappropriate actions however i find that very invalid for an excuse because it was the developers who opened the door for pirates to do that when pirates could go through pirates resulting in many inappropriate actions.
These are not all the glitches, bugs and technical issues
*I KNOW THAT I AM PROBABLY MISSING MANY BUGS HOWEVER ALL BUGS MEANING EVEN THOSE NOT MENTIONED ABOVE NEED TO BE FIXED!
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NECESSARY CHANGES/ADDITIONS
OLD REMOVED CONTENT/CHANGES OR NEW CONTENT FOR THE BENEFIT OF THE GAME.
1. Bring back being able to see the opponents/friends on their ships. IT'S MORE FUN, MORE REALISTIC, AND BETTER GAME PLAY!
2. New skills - This should be required because there has been no new skills since the release of POTCO. It is not very hard to think of new skills because you can ask any player and they will give great ideas...shouldn't be hard for the developers. New skills could also be released to be gained after finishing quests for all weapons...
3. NEW STORY QUESTS - very necessary. It does not matter if it's with the Kraken, as along as it's a quests with a great ending event and the quest is as long OR longer than the first story with the Pearl.
4. Difficulty - The games level of difficulty overall should be higher. Rescuing the Black Pearl is now a joke because i have done it with just ONE other friend and i think if i tried again i can do it solo. Same goes for QAR and other parts of the game.
4. More Quests - Other Games(MMORPG) have many more quests and many of them come with great rewards such as rare/famed weapons, new skills, rare clothes, tattoos, etc...
5. Ship Customization - It's a pirate MMORPG! Not every pirate should have the same ship design with the same sails, figureheads, flag(not that we have one), deck, cannons, etc. Perhaps also adding new ships such as Schooner, Corvette, Brigantine, Barque, etc. which could be in light, normal or war based similar to the current ship levels now. This also should be required!
6. Basics limitations - Basics need to have more freedom to explore the game. Freedom such as 15 to 20 % on the First Chapter, Light Frigate, up to level 20 with weapons up to level 10. This will not just make it more fun for basics but also work as a strategy to encourage basics to pay for unlimited because they will be more interested in the game.
7. Guild Features - This includes a Guild Bank that the guild master and the officers buy. A guild message board. And a guild hall for guild meetings.
8. Infamy Should be harder to attain by getting less points from sinking ships/killing pirates or increasing the maximum number of points to get to the next infamy level. Example: from captain to commodore - 2000, from Commodore to vice Admiral - 3000, From Vice admiral to Admiral, 5000 points.
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ORGANIZING CONTENT
CONTENT SHOULD BE ORGANIZED DEPENDING ON THE CONTENT IN DIFFERENT SERVERS. THIS COULD ALSO HELP REDUCE LAG/DELAYS...
~PRIVATEERING/SVS
*Make 3-5 separate servers for SvS only. in these servers, everything would be there such as Port Royal, Padres, Tortuga, etc however no player can go to them and they would look foggy like Ravens Cove did in the beginning (this should take basic programming and graphics therefore result in less lag). When you teleport to these servers, you will arrive to French or Spanish Isle depending on which island you were last time.
* Though the full map would be there, There should be some sort of boundaries such as you cannot go further than Padres, Cuba, Rumrunners, etc. The boundaries would completely stop you from moving any further OR the further you go from the isles after passing the boundaries, you slowly loose Hull on yer ship.
*You can only port on your home island and not if you have more than 1000 bounty or only if you sink and are respawned back to your home island.
* Also to Reduce Lag, Remove All NPC ships and Add Big Rocks( basic programming with basic graphics) like there is now in the battle area. There Shouldn't be to many rocks but enough to make it just a little annoying and more Challenging.
*Because Lag should be greatly reduced or even removed in these servers due to no NPCs, other isles, and less pirates, More than 10 ships per side should be allowed to sail OR open the door for a new SvS isle.
~PVP
*Make 3-5 servers with ONE BIG PVP island. Unlike in SvS, In these Servers, the entire Map should be gone with the other islands, No NPCs, etc. There Would be just ONE PVP island and pirates fighting for themselves and respawn after dying - simple.
*Pirates can get in these servers only by logging in and can get out only by logging out. This is to reduce drama, no teleporting when in battle, and no interfering of friends/guildies when fighting. etc.
*ONLY 40+ LEVELS CAN LOG INTO THESE SERVERS. This is for fairness in respect to the fights between pirates and to encourage players to level up.
*The regular PvP search for team or mayhem PvP would be open however only in regular servers.
-NOTE: THE SVS ISLANDS AND THE PVP ISLAND WOULD NOT EXIST IN ANY OF THE REGULAR SERVERS.-
I'm kind of tired of typing right now however this was to show how the game can be improved if fixed, changed, and organized. I think organizing the content and servers can also play a major role in fixing technical issues such as lag/delays/freezing because taking off svs and putting it in specific servers would reduce lag in regular servers as well as in the SvS servers.
Feel free to share Ideas how to improve the game whether by fixing, changing, adding, removing and organizing content. At all times, please stay on Topic!
I'm jealous of that computer, the one I built is only a duo core with 4 GB of RAM...
exactly what i was looking for in the bank, thanks for the money!