Game Reforms!

I strongly disagree with that mate. Glitches are game mistakes and always a problem in a game though they may seem like fun. Just my opinion...but Glitches NEED to be fixed along with everything else.

This game is 100% run by Disney. To be exact it's Disney internet Group which is under the Walt Disney Company simply Disney. POTCO or Pirates Online is the name of the game and the developers are hired and work for Disney to work on the game.
well their will always be a glitch in the game they can fix it completely of the simpleones but the more they fix more will appear and some cant be fixed without totally altering the game mechanics like the pvp glitch as an example
 
I like the idea of adding ships, but I think some of the types may be overlaps. I think it would be nice to add either Corvette or Schooner (or both), and really change the "Speed Rating" of each ship. I'd say Sloops should max at 14, Schooners at 12, Corvettes at 10. Of course, that means Sloops will probably get a lot less hull (and sail points) to compensate for the raise over Schooners, schooners will have about the same as the old Sloop (class) counterpart, and Corvettes will be smaller and more-shaped like War Sloops, with less bulk for a little more speed than War-Frigates.

Maybe, to balance it and make sure the Sloops don't win over gunning war frigates in SvS (which I'm sure they will, since the speed gives a huge advantage in gunning angle, now that it's tons higher), I'd say instead of putting 2 faster ships, we should put a big and bulky. SOTL gives nice firepower, maybe tweak the Ram damage a little lower and less Hull, and then we can lower the Speed a little bit so Schooners won't completely outclass other ships.
 
good ideas though..
but, sotl should not be released, ti is too strong. and, basics do not need more freedom. You pay to be unlimited, so, the more features you get for unlimited the better! if they cant pay for unlimited then they have no business playing unless they have been unlimited before.
 
good ideas though..
but, sotl should not be released, ti is too strong. and, basics do not need more freedom. You pay to be unlimited, so, the more features you get for unlimited the better! if they cant pay for unlimited then they have no business playing unless they have been unlimited before.

I agree that SOTL should not be released, or if they do, then they need to keep it out of SVS.

I disagree with your statement about basics. Keep in mind that once upon a time, unlimited notoriety cap was 40 and the weapons lv cap was 25. They raised both and also brough in more weapons. This has only cause the game to be less accessable to basic and discourages them more. That is why most of the basics that I once knew have quit. With the addition of the Raven's Cove quest, they should have allowed the basic players to do something more in the Black Pearl Stor Quest.

I also feel that considering all the new weapons that the basics cannot access, they should be allowed to use a basic dagger. If the allowed noriety for basic is already 14 and the quest unlocks at lv 10, then they should be able to do that quest.

I am an unlimited player with two accounts. However, that didnt happen until recently. I started this game basic, got a free month for my second account and was hooked. My second account became my main one and that one became unlimited first. But my first account remained basic until June of this year. And I have been playing since February 2008. I do know how it feels to be basic and without anything to do. IMO the way that Disney has this game set up discourages the basics from wanting more. They need to be given a bit more, all light class ships, dagger quest unlocked and a little extra in the story quest. I think that if this were to happen, then they would be hungry for the unlimited access.
 
I agree that SOTL should not be released, or if they do, then they need to keep it out of SVS.

I disagree with your statement about basics. Keep in mind that once upon a time, unlimited notoriety cap was 40 and the weapons lv cap was 25. They raised both and also brough in more weapons. This has only cause the game to be less accessable to basic and discourages them more. That is why most of the basics that I once knew have quit. With the addition of the Raven's Cove quest, they should have allowed the basic players to do something more in the Black Pearl Stor Quest.

I also feel that considering all the new weapons that the basics cannot access, they should be allowed to use a basic dagger. If the allowed noriety for basic is already 14 and the quest unlocks at lv 10, then they should be able to do that quest.

I am an unlimited player with two accounts. However, that didnt happen until recently. I started this game basic, got a free month for my second account and was hooked. My second account became my main one and that one became unlimited first. But my first account remained basic until June of this year. And I have been playing since February 2008. I do know how it feels to be basic and without anything to do. IMO the way that Disney has this game set up discourages the basics from wanting more. They need to be given a bit more, all light class ships, dagger quest unlocked and a little extra in the story quest. I think that if this were to happen, then they would be hungry for the unlimited access.
I agree fully. I mean, think about it, the Higher levels/unlimied players have gotten more then basics. But no one thinks about basics.
 
In my Posts it says level 20 Noto, with level 10 weapons...level 15 would be to much for weapons because most skills would be unlocked by then in all weapons. Maybe include unlocking dagger for basics though like Kate said...
 
In my Posts it says level 20 Noto, with level 10 weapons...level 15 would be to much for weapons because most skills would be unlocked by then in all weapons. Maybe include unlocking dagger for basics though like Kate said...
the only other skill the basics would have is taunt.. and really that move is useless. Also, I just thought of something, it would be cool if they brought back the thing where you don't have to do everything in order, like you can leave out cleave or flourish and skip right to the next move.Therefore, you would waste as much time on combos that barely do any damage.
 
to whom it may concern....what if you get the best of both worlds....where pirates that have the curse of evil on they're hands become as the Muertos moon... what if they were given an option to clean the slate in a quest to redeem they're souls...what if you were given a choice?? join Jolly Roger's black fleet and be darned for eternity or.....be given a quest that will cleanse the spot from your hands...would you do it???? imagine sailing as a member of Jolly Roger's black fleet....you could sink other pirates ships, attack them on land, and do invasions wiith other minions of the undead horde....can you imagine this??? it may come to pass MAYBE according to a few i know as resonable sources of info...and Leo i totally agree except swift foot....it is amazing what you can get done using swift foot potion glitch.. especially questing on land OMG so much time running here and there now done in mere minutes..don't get me wrong i agree they should do away with it but look at it this way ppl are leveling and mastering potions because of a glitch...otherwise potions would fall under the grenades credentials...an item to level last as it has really no bearing on the game and is looked upon as a useless weapon
 
I agree and make the PvP island where you don't have to start a match. Have it where you go on the island and you automatically can be attacked by anyone else on the island. But have it where if you jump you get booted to a regular server or booted from the game where you have to log back in.
 
I agree and make the PvP island where you don't have to start a match. Have it where you go on the island and you automatically can be attacked by anyone else on the island. But have it where if you jump you get booted to a regular server or booted from the game where you have to log back in.
Booted off the game and have to log back in is kinda harsh...
Agrees with everything else though
 
I agree and make the PvP island where you don't have to start a match. Have it where you go on the island and you automatically can be attacked by anyone else on the island. But have it where if you jump you get booted to a regular server or booted from the game where you have to log back in.
i totally don't like jumpers, but i mean, they have a freedom to pvp how they like, how would you like it if you didn't jump and you got booted???
 
Two very different viewpoints regarding basics here...
Constance O'hara said: ↑

good ideas though..
but, sotl should not be released, ti is too strong. and, basics do not need more freedom. You pay to be unlimited, so, the more features you get for unlimited the better! if they cant pay for unlimited then they have no business playing unless they have been unlimited before.


Kate Goldwalker said
I agree that SOTL should not be released, or if they do, then they need to keep it out of SVS.

I disagree with your statement about basics. Keep in mind that once upon a time, unlimited notoriety cap was 40 and the weapons lv cap was 25. They raised both and also brough in more weapons. This has only cause the game to be less accessable to basic and discourages them more. That is why most of the basics that I once knew have quit. With the addition of the Raven's Cove quest, they should have allowed the basic players to do something more in the Black Pearl Stor Quest.

I also feel that considering all the new weapons that the basics cannot access, they should be allowed to use a basic dagger. If the allowed noriety for basic is already 14 and the quest unlocks at lv 10, then they should be able to do that quest.
This is probably going to be very unpopular with some here but I have to say that I agree with Constance in regard to basic access accounts. Basic access was created in order to give newcomers a feel for the game, giving them a chance to see if Potco was a game they would want to subscribe to and then for them to upgrade to unlimited if they liked the game. It was never intended for people to play indefinately on basic access accounts. I only played as a basic for about an hour before upgrading to unlimited access. Disney was very generous in the items they allowed basic access players especially in allowing them to access their basic accounts indefinately. Many "Pay to Play" games only allow a three day to a week trial period some even less and after the trial period a player cannot access the game unless they pay for a subscription. Disney didn't do this and in my view many people took unfair advantage of this. I know a few in game who have been around on basic accounts since the game came out, and have never upgraded to unlimited. What right do they have to complain about Potco since they don't pay to play? I'm all for Disney placing limitations on them in order to encourage them to upgrade to unlimited. Making them wait in line to access the servers was a good start. I remember back in the early days of Potco when you would land on one of the busier servers especially in the popular areas such as Tortuga or Port Royale and the beach would be choked with players 85% of which were basics, this greatly increased the lag slowing down game performance. Many of us maintain multiple accounts I myself have a basic account along with my unlimited account Some of us alternate making our basic accounts unlimited, nothing wrong with this. Some will argue that many basics are kids who don't have access to a credit card to pay for unlimited, so Disney should let them play for free. If you were to go to Disneyland or to the movie theater they won't let you in the door without paying. Why should they be allowed to play indefinately for free? There are game cards available allthough Disney should make those more available through a wider variety of retail outlets. In my view reducing the numbers of people who hang out indefinately on Basic accounts also helps to reduce lag, Encouraging them to upgrade generates revenue for Disney, Money which can be used to maintain and upgrade Potco.
Now as to ideas for game improvement...
I DO want to see SOTL made available to us.
In my view some of the more recent updates would have been better if set up as new story quests QAR for example would have made an excellent story quest and having made it into a quest would have removed those annoying QAR popups that seem to open every 15 minutes. More story quests and less junk thrown out into the main game arena.
 
Two very different viewpoints regarding basics here...

This is probably going to be very unpopular with some here but I have to say that I agree with Constance in regard to basic access accounts. Basic access was created in order to give newcomers a feel for the game, giving them a chance to see if Potco was a game they would want to subscribe to and then for them to upgrade to unlimited if they liked the game. It was never intended for people to play indefinately on basic access accounts. I only played as a basic for about an hour before upgrading to unlimited access. Disney was very generous in the items they allowed basic access players especially in allowing them to access their basic accounts indefinately. Many "Pay to Play" games only allow a three day to a week trial period some even less and after the trial period a player cannot access the game unless they pay for a subscription. Disney didn't do this and in my view many people took unfair advantage of this. I know a few in game who have been around on basic accounts since the game came out, and have never upgraded to unlimited. What right do they have to complain about Potco since they don't pay to play? I'm all for Disney placing limitations on them in order to encourage them to upgrade to unlimited. Making them wait in line to access the servers was a good start. I remember back in the early days of Potco when you would land on one of the busier servers especially in the popular areas such as Tortuga or Port Royale and the beach would be choked with players 85% of which were basics, this greatly increased the lag slowing down game performance. Many of us maintain multiple accounts I myself have a basic account along with my unlimited account Some of us alternate making our basic accounts unlimited, nothing wrong with this. Some will argue that many basics are kids who don't have access to a credit card to pay for unlimited, so Disney should let them play for free. If you were to go to Disneyland or to the movie theater they won't let you in the door without paying. Why should they be allowed to play indefinately for free? There are game cards available allthough Disney should make those more available through a wider variety of retail outlets. In my view reducing the numbers of people who hang out indefinately on Basic accounts also helps to reduce lag, Encouraging them to upgrade generates revenue for Disney, Money which can be used to maintain and upgrade Potco.
Now as to ideas for game improvement...
I DO want to see SOTL made available to us.
In my view some of the more recent updates would have been better if set up as new story quests QAR for example would have made an excellent story quest and having made it into a quest would have removed those annoying QAR popups that seem to open every 15 minutes. More story quests and less junk thrown out into the main game arena.

I have heard this view as well but this reasoning is questionable...

First i will say that no one said to give kids free unlimited or anyone for that matter. I as well disagree with anyone that says certain players should be granted unlimited due to their age or anything as such...

No for the questions:
1.You said that basics access is to give them a feel of the game but what happens when the majority of the basics get a negative feel and view of the game? Would they subscribe?(i don't think so)
2.Basics get about >10 % of the game therefore how much freedom do they have with 10 % to know what the game really is?(again i don't think so)
3.The majority of accounts in the directory is filled with more basics by a large number than unlimited players therefore would you consider POTCOs strategy to get more unlimited players a success?

You mentioned other games that allow new members only a free amount of days. But something that you did not mention was that for that amount of days, players get almost a full unlimited experience for that time. This proves to be more successful to them than the basic access in POTCO as shown by their incomes. For example, WoW has been using this method for a long time and they made Blizzard entertainment(along with other games) a multi-billion dollar company with over 4,000 workers. Same thing with the new game Rift which was released in early March and has attracted many players to pay. My point is that that 10 days of free trial gives new players a better taste of the game then unlimited time free trial with restrictions which is basic access in POTCO which makes a bad impression of the game with lag and other problems.

I did not live the basic access much because i subscribed really early in my game play but i can say that so far it is a failing strategy as it is not pulling players to pay. Especially considering that the game is filled with lag and other problems which can immediately make a player change their mind. The Current basic access just does not give that 'taste' or 'feel' that POTCO is a good game but instead seems to result in players seeing it as boring and not subscribe or some to take advantage of it and play basic until they get bored. The thread, Kate...only say to increase basic allowance by just a little more which for example would be level 10 weapons, level 20 Noto but no grenades, daggers, 15 -20% on pearl quest...and this would encourage basics to pay. Put it like this, You are swimming to the other side of a river, would you stop or turn back if you were 90 yards away ir if you were 70 yards away? I'm guessing you would continue if you were 70 yards and turn back if you were 90 yards...Of course that doesn't mean give basics 30 % of game for free but something like 15 or 20 % so they may see what POTCO really is and how fun it can really be.

Keep sharing mates. This be only to make POTCO better.:)
 
Leo said:
First i will say that no one said to give kids free unlimited or anyone for that matter. I as well disagree with anyone that says certain players should be granted unlimited due to their age or anything as such...
I only brought this up as this is usually the argument heard whenever mentioning instituting a trial period limiting the time allowed for basic access accounts, its much the same with other games that allow indefinate access to free accounts, there are always those who demand all the benefits for free that others pay for.
Leo said:
No for the questions:
1.You said that basics access is to give them a feel of the game but what happens when the majority of the basics get a negative feel and view of the game? Would they subscribe?(i don't think so)
Speaking for myself Potco was my first online game therefore I had nothing to really compare it with in terms of negative or positive, As for game bugs Yeah that is definately a negative for Potco I blame their half hearted excuse for developers and lack of inniative in fixing issues such as lag and bugs. Would I subcribe now if checking out the game for the first time after seeing other online games, (probably not)
Leo said:
2.Basics get about >10 % of the game therefore how much freedom do they have with 10 % to know what the game really is?(again i don't think so)
I only played as a basic for about an hour before going unlimited. For me it was a matter of wanting better ships and weapons. Also didn't want to be stuck after a week playing in half screen, Potco used to limit basics to half screen play after the first 7 days. Also had plenty of nag screens saying this or that was only available to unlimited access.
Leo said:
3.The majority of accounts in the directory is filled with more basics by a large number than unlimited players therefore would you consider POTCOs strategy to get more unlimited players a success?
I don't think this is unique to Potco I think you'll find this situation in most online games that allow indefinate access to free accounts. I moderated another online game that offered both free and paid "VIP" accounts, The free accounts outnumbered the VIP accounts by about 7 to 1 in my view the only workable solution would have been to grant trial membership for a 7 to 10 day period with nearly unlimited access, at the end of that period shut down the account unless they subscribe to a pay account. I've been in favor of trial periods for free potco accounts from nearly the begining So I don't think we are in disagreement there.

Leo said:
You mentioned other games that allow new members only a free amount of days. But something that you did not mention was that for that amount of days, players get almost a full unlimited experience for that time. This proves to be more successful to them than the basic access in POTCO as shown by their incomes. For example, WoW has been using this method for a long time and they made Blizzard entertainment(along with other games) a multi-billion dollar company with over 4,000 workers. Same thing with the new game Rift which was released in early March and has attracted many players to pay. My point is that that 10 days of free trial gives new players a better taste of the game then unlimited time free trial with restrictions which is basic access in POTCO which makes a bad impression of the game with lag and other problems.
Pretty much covered that in #3 above..... In order to bring in the paying customers Disney must first turn Potco into a marketable product by fixing the lag and bugs. I think we agree on that.

Leo said:
I did not live the basic access much because i subscribed really early in my game play but i can say that so far it is a failing strategy as it is not pulling players to pay. Especially considering that the game is filled with lag and other problems which can immediately make a player change their mind. The Current basic access just does not give that 'taste' or 'feel' that POTCO is a good game but instead seems to result in players seeing it as boring and not subscribe or some to take advantage of it and play basic until they get bored. The thread, Kate...only say to increase basic allowance by just a little more which for example would be level 10 weapons, level 20 Noto but no grenades, daggers, 15 -20% on pearl quest...and this would encourage basics to pay. Put it like this, You are swimming to the other side of a river, would you stop or turn back if you were 90 yards away ir if you were 70 yards away? I'm guessing you would continue if you were 70 yards and turn back if you were 90 yards...Of course that doesn't mean give basics 30 % of game for free but something like 15 or 20 % so they may see what POTCO really is and how fun it can really be.
I wouldn't object to giving the basics more opportunities, if this was incorporated into a trial membership period vs an indefinate free to play period. And provided that Disney would put some serious effort and money into improving the game vs just dumping new content into a buggy game.
 
*ONLY 40+ LEVELS CAN LOG INTO THESE SERVERS

That's the only thing I can disagree with.

People pay to play this game so they should be allowed to "log" into these kinds of servers.
Everyone should be allowed to be in those servers.
 
*ONLY 40+ LEVELS CAN LOG INTO THESE SERVERS

That's the only thing I can disagree with.

People pay to play this game so they should be allowed to "log" into these kinds of servers.
Everyone should be allowed to be in those servers.
That was just an idea to show that veteran players need to get content specifically only for them. Other games always add content for all levels and some specifically for high level to keep them interested in the game. Ask yourself this, Will you keep playing after doing everything there is and after achieving mastered level without anything to still keep you in game?

Seems that the repair glitch is not yet completely fixed. They fixed what was a problem before but i have heard that now it is a different way it can happen...seems like another disappointing move by the developers as they could not fix completely even one single glitch...:(
 
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