Stormtimbers
Pirate Lord
Exploited in what way? You mean like someone would find a duplication glitch with it? Or that people would get scammed out of the their items?Yes, but it could easily be exploited unless there are guidelines
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Exploited in what way? You mean like someone would find a duplication glitch with it? Or that people would get scammed out of the their items?Yes, but it could easily be exploited unless there are guidelines
The latter.Exploited in what way? You mean like someone would find a duplication glitch with it? Or that people would get scammed out of the their items?
There could be warnings if you are trying to accept a trade where you would receive nothing, like it would tell have a pop-up with something like this:The latter.
Edit: In runescape, there is trading and people get scammed constantly.
Legendary weapons already come with level requirementsI'm all for adding trading into the game. Some level 50s got nothing else to do with max cash especially when I need about 10,000 for the next ship.
Of course, low levels will totally rip high level players by taking legendary items and tons of cash. A way to possibly prevent this is you have to be a certain level to use a legendary, or a maximum cap of cash for each level. (I.E. At level 40 you can use legendary items, not level 10.)
Then again, hopefully the high levels are smart enough to know not to give all these overpowered items to low levels.
So, all depends on how smart the high levels are, and the guidelines.
~Davy SS
True true. It has been too long.Legendary weapons already come with level requirements
This is probably more complex than it needs to be, and does not address many of the concerns people have expressed (particularly the trading of hard-won "good stuff" which took the original owner hours of looting effort to receive). All it does is slow down that process.This is kind of a stretch, but maybe a limit on how often you can trade? And maybe this can change for different weapon types, like common weapons can be traded once/twice a day but legendary can only be traded once a week? But again that's making it much more complicated and not optimized for game performance if it has to keep track of all of that.
Explain pleaseI guess there shouldn't be?
I find that one of the updates that SOE added to the Trading in Free Realms would be a wonderful solution to all of our "concerns" of adding Trading to TLOPO.Based on community input and concerns expressed in this thread, I could see putting some limitations on trading if it's added. Those may include who you can trade with (possibly even among your own pirates), how "fair" a trade is to both parties, limits on what types of items are eligible to be traded, limits on values of items traded, etc.
That's a good idea, it ensures the trade is really done as intended and helps prevent possible abuse by the trading parties.Adding trading would create a great player economy. The Trading scene would be like the "end-game" content of TLOPO, I know that's how it was in Free Realms, it was amazing! The player economy was great and it would be for TLOPO too.
I find that one of the updates that SOE added to the Trading in Free Realms would be a wonderful solution to all of our "concerns" of adding Trading to TLOPO.
They simply added a second confirmation screen in the Trading window. You would add your items to the screen (both players could see what each was offering) and then you could click either Accept or Decline. Then, there would be another confirmation, stating something like "Are your sure you wish to complete this trade?" (the items would all be highlighted and frozen in the trading windows, neither party able to add/remove anything) and you'd have to either Accept or Decline again.
Check the Edit I made, it shows it in screenshots as well. It substantially reduced the number of players who got scammed. (which was insanely high, given the fact that the game was extremely player-economy based)That's a good idea, it ensures the trade is really done as intended and helps prevent possible abuse by the trading parties.
My stance on trading? Absolutely not.
In my opinion, it would only facilitate drama and encourage trolls to prey on/scam others for their weapons. I don't need to see any more reason for quarrels in the community.
On the other hand, I would be a proponent for an account-bound "bank" of sorts that would allow you to access weapons across all pirates on a singular account. Gives extra storage for loot as well as a little more opportunity to use some lower-tier Famed weapons on lower level pirates.
I agree with John. I would love to have a trading system between the pirates of a single account, making it possible to collect every famed/legendary item!My stance on trading? Absolutely not.
In my opinion, it would only facilitate drama and encourage trolls to prey on/scam others for their weapons. I don't need to see any more reason for quarrels in the community.
On the other hand, I would be a proponent for an account-bound "bank" of sorts that would allow you to access weapons across all pirates on a singular account. Gives extra storage for loot as well as a little more opportunity to use some lower-tier Famed weapons on lower level pirates.
That to me is a pretty sound explanationExplain please