HOW & WHY?!?!?

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ThatCreepyKnit

Pirate Apprentice
Corona Clan.jpg

How does my AyAyA Clan not get accepted but this does?
 
AyAyA Clan seems to violate these rules for names from the terms of service:

Single-word names cannot be multiple words merged together.
No inappropriate mixed case or all caps. For example: JoePirate, joEpiRAte, JOEPIRATE.


Coronavirus Clan violates this pretty explicitly:

No names from any source of media or entertainment material.



Also, it's kind of in bad taste in the current situation... so I would agree with you that approval of that name is a little, well, questionable.
 
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Speaking of guild names not following the game's naming guidelines, the guild " Mercy? " seems to bypass the naming guidelines as Periods, apostrophes, and hyphens are the only punctuation/symbols allowed, but must be separated by a letter. For example: Joe's Pirate, Pirate-Anne, Mr. Awesome. This is a clear abuse of someone's power.
 
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I mean it does seem to violate the terms of service, but tbh they should just add a question marks allowed line because what's wrong with question marks?

I can think of a few good names posed as questions like:
Got Loot?
 
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In regards to my prior post, I had already let a certain staff member that happens to be in that guild know of the issue a few months ago. It is clear he/she has not taken action whatsoever. He/she certainly has time to check any "suspicious" individuals whom his guild members tell him of.
 
Speaking of guild names not following the game's naming guidelines, the guild " Mercy? " seems to bypass the naming guidelines as Periods, apostrophes, and hyphens are the only punctuation/symbols allowed, but must be separated by a letter. For example: Joe's Pirate, Pirate-Anne, Mr. Awesome. This is a clear abuse of someone's power.
They make mistakes a lot just like disney did and I doubt the mods remember each rule or even check the rules before accepting or declining but they could probably just change the rules a bit to make question marks acceptable.
 
Ok but maybe it was just a mistake that was made so long ago that it'd be weird to revoke a name for such a large guild. In that case they should be cool and just allow question marks for everyone.
 
You guys can use whatever reasoning you want, but Mercy? does violate the rules for guild names, evidently, and if the OP has indeed notified a moderator, several months ago by his own admission and action has still not been taken... then it stands to reason that after trying to correct this issue after a "mistake" was made by the moderators which is what has been used to explain this happening in the first place (naming rules being broken,) then the solution is pretty simple.

Remove the question mark, or let them rename the guild. I hardly imagine that should take much effort, seeing as Coronavirus Clan was so quickly rectified? and if your call to make the guild abide by the rules they make everyone else do goes unnoticed, then it does go to show some degree of TLOPO bias is in play here as there is at least 1 TLOPO team member in the guild, and that's just bad for the game.

If action is ultimately taken, then, and the guild is forced to change their name, then, well... they are just obeying the rules.
 
Ok but maybe it was just a mistake that was made so long ago that it'd be weird to revoke a name for such a large guild. In that case they should be cool and just allow question marks for everyone.
The size of the guild should make no difference. If allowances are made for some and not for all, then the rules effectively have no meaning.
 
Which are all apart of the same team. Shouldn't make a difference of what their title is.
The difference is that if the guild name violated the rules, which we know it does, and it was allowed through anyway by moderators, either intentionally or unknowingly, whether it was an honest mistake or a misclick, then it was the moderators who made the mistake, not the developers. Yes, they are all on the same team, but they do not serve the same function and thus they need to be treated differently. Moderators are more present on the front lines of the game, as the developers themselves spend most of the time constructing it, and so I would think it prudent that the moderators are scrutinised, just as we do the developers are. The difference is the individual functions that are criticized.
 
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