S
Shamus The Brute
~ While sitting around tonight flipping through various television channels, I came across the original "Jurassic Park" movie and while although it has been a very long time since I have watched the film from beginning to end, a scene within the movie itself reminded me of the two-sided debate concerning the issue of cloning. It is because of this issue - cloning (specifically 'game emulators' within our community world) that has inspired me tonight to write this thread.
If ye think about it, CLONING is pretty darn cool, isn't it???
In fact, cloning (i.e., emulating) is a remarkable breakthrough and accomplishment within the gaming world itself!
For those key developers whom possess the necessary computing and technological skills to pull off such feat I do tip my hat towards their (general) direction because - from what I understand - it does takes a considerable amount of time and patience to keep focused on such coding challenges.
As such, this only reinforces the fact that emulating a particular game is NO easy task. However, much in the same way that the question was brought up within "Jurassic Park" by the character Malcolm, sometimes the lack of humility expressed towards the purpose or intent of what was originally created comes into play. As such, the nature concerning the issues surrounding ethics and morality becomes also an issue concerning the specifics towards the cloning of something.
From the scene above, Malcolm proclaims:
So I ask, what ethical or moral concerns do ye have about game emulators in general which both do and do not concern themselves with POTCO?
Rather than name specific emulators, if you do happen to feel the need to contribute to this thread please do so in "general" terms rather than throw out specific names.
Mates, unless we come to a point to where we each can fully understand each other, chances are highly probable that - in the end - we might be high tailing it out of here, running away from the community altogether with the threat of becoming extinct!
In fact, cloning (i.e., emulating) is a remarkable breakthrough and accomplishment within the gaming world itself! For those key developers whom possess the necessary computing and technological skills to pull off such feat I do tip my hat towards their (general) direction because - from what I understand - it does takes a considerable amount of time and patience to keep focused on such coding challenges.
As such, this only reinforces the fact that emulating a particular game is NO easy task. However, much in the same way that the question was brought up within "Jurassic Park" by the character Malcolm, sometimes the lack of humility expressed towards the purpose or intent of what was originally created comes into play. As such, the nature concerning the issues surrounding ethics and morality becomes also an issue concerning the specifics towards the cloning of something.
From the scene above, Malcolm proclaims:
"The problem with scientific power you've used is it
didn't require any discipline to attain it. You read
what others had done and you took the next step. You
didn't earn the knowledge yourselves, so you don't take
the responsibility for it. You stood on the shoulders
of geniuses to accomplish something as fast as you
could, and before you knew what you had, you patented
it, packages it, slapped in on a plastic lunch box, and
now you want to sell it."
"Your scientists were so preoccupied with whether or not
they could that they didn't stop to think if they
should. Science can create pesticides, but it can't
tell us not to use them. Science can make a nuclear
reactor, but it can't tell us not to build it!"
Within the dino movie, a reliance upon the "overabundance" of technology actually created a false sense of security rather than resolved it:didn't require any discipline to attain it. You read
what others had done and you took the next step. You
didn't earn the knowledge yourselves, so you don't take
the responsibility for it. You stood on the shoulders
of geniuses to accomplish something as fast as you
could, and before you knew what you had, you patented
it, packages it, slapped in on a plastic lunch box, and
now you want to sell it."
- and -
they could that they didn't stop to think if they
should. Science can create pesticides, but it can't
tell us not to use them. Science can make a nuclear
reactor, but it can't tell us not to build it!"
So I ask, what ethical or moral concerns do ye have about game emulators in general which both do and do not concern themselves with POTCO?
Mates, unless we come to a point to where we each can fully understand each other, chances are highly probable that - in the end - we might be high tailing it out of here, running away from the community altogether with the threat of becoming extinct!
As much as I know though, in accepting and working through the actual process of change...(somehow) you slowly begin to accept that things ended up as they should have even if it makes you feel vulnerable and isolated temporary for a moment in time.