ElizaCreststeel
Wiki Staff
Question, if barely touched questing and exploration, 2 of the most main parts of the game play in normal leveling, what did you do to max everything day after day? The game does work in all islands occasionally in quests and story lines by marooning people there so you at least have to sail to get to them. But if you don't do any of that, then I see the lack of interests.
A very legit issue. Disney had created plenty of places to go but most players only focus on a handful of locations since the stories were never finished. Especially once you are level 30 or higher. There is only some challenge on the wild islands except for Stumps and a couple of bosses. Even then, its easier to TP to Padres or just go to Tormenta to grind.
What does work for Kingshead is that it has enemies that run the full gamut from Navy Marines up to EITC Assassins, and it was set up where they get progressively harder as you go farther.
I know adding new locations is a very exciting idea but there is quite a bit of unused real estate in the Caribbean already. The trick would be making those places worth visiting more often without making them too dangerous for newer players to work on their quests. Same could be said for some cave areas.