Glitch Kingshead revisited

squintz

Pirate Lord
Kingshead still having clipping issues and falling through map. Still can fall through at the dock and this new clitch I er, created which was interesting.
Searching crates and barrels on Kingshead, I was at the final highest rampart area and got stuck behind 3 or 4 crates and barrels on a wall of the walkway. Couldn't get out and when I was jumping up and down I fell free fall through the map. Swam around and could not connect to land. Only solution was of course the log out.

Also clipping into walls and buildings internally in the rear fort areas and buildings. And as reported numerous times, many enemies strike you from nowhere and almost all of them have the power to teleport through walls and even floors. I actually like the fact that many enemies now react and chase you if you dally near them, although I'd have more respect for my foes if they weren't such cowards and hide in walls and furniture and fight me invisibly.

Then again, when a bookshelf is knocking me senseless, maybe its just a clever British disguise.
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After falling out of the map on Kingshead, the only ways I have found of connecting back to the map are going to certain parts of the marching grounds or swimming out to the docks. Swimming out to the docks and going up the steps is by far the easiest way to get back.

Clipping issues existed in the original game and they live on through TLOPO. This is mostly due to the POTCO developers cutting corners (sometimes literally) (and edges, and sometimes whole sides for that matter) in creating the models and maps for the game. It isn't a quick fix unfortunately. Luckily there is a workaround for this particular area.
 
After falling out of the map on Kingshead, the only ways I have found of connecting back to the map are going to certain parts of the marching grounds or swimming out to the docks. Swimming out to the docks and going up the steps is by far the easiest way to get back.

Clipping issues existed in the original game and they live on through TLOPO. This is mostly due to the POTCO developers cutting corners (sometimes literally) (and edges, and sometimes whole sides for that matter) in creating the models and maps for the game. It isn't a quick fix unfortunately. Luckily there is a workaround for this particular area.
I agree, it looks like Kingshead was perhaps the last actual mapping going on when Disney canned the game.
This time I seemed too deep in the clip to do the docks, it wasn't working. What workaround do you speak of?
 
I agree, it looks like Kingshead was perhaps the last actual mapping going on when Disney canned the game.
This time I seemed too deep in the clip to do the docks, it wasn't working. What workaround do you speak of?
I was referring to swimming back to the docks. You're supposed to swim around to the stairs right at the base of the docks. I don't know quite why those stairs are there but they're useful for when you need them.

I don't know of any other way around it besides fixing the problem at its source. These bugs aren't all bad. This particular glitch led to the discovery of the secret dock that once existed at the back of the island.

 
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