Suggestion Legendary Cursed Sabres

Nate Dreadshot

Wanted Pirate
Collage9_21_2019_3_44_38_PM (2).png


These weapons are beautiful, but could use some fixing.

Break Attacks and Parry Boosts

Parried attacks do not contribute to charging up break attacks. The Parry boost makes it more difficult to charge up the break attacks, these are self-defeating boosts. Would it be difficult to make parried attacks contribute to break attacks? This fact contributes to the long time it takes to charge up. When soloing Crash, I could get 7/8ths of the break attack loaded on The Ruby Curse, and in a group setting this is divided by the amount of time you have to land and take attacks, causing it to take several kills to load up it's break attack once while in a group.

So, if it takes so long to charge up, it must be spectacular right? Being a legendary cursed blade after all?
The effects look spectacular, but when it comes to effectiveness they fall short of "legendary cursed" status. For example:

The Ruby Curse' break attack does 989 dmg plus burn for 10 seconds, which ends up being around 1,049 dmg. It's normal sweep attack does 990 dmg, meaning Inferno Sweep is a fancy sweep attack plus 60 dmg that takes 4x longer to charge up.

The Sapphire Curse' break attack does 935 dmg and freezes the opponents for about 3 seconds. It's normal sweep attack does 997 dmg, meaning it's Freeze Sweep is a fancy sweep attack plus 62 dmg that takes an incredible time to charge. Although, it does has a decent utitlity.

The Onyx Curse' break attack does 482 dmg and knocks the opponents down for 5 seconds. Didn't get a exact sweep comparison but its less dmg than the sweep for sure, but better effect.

The Emerald Curse' break attack does 784 dmg and slows the enemies movement for 3 seconds. Didn't get a exact sweep comparison but it's less dmg than sweep, and ever so slightly better effect.

*These numbers were taken on Crash

Now, not all weapons are created equal, but can we agree that some of this needs some work? Onyx' break attack is effective even though it doesn't do much dmg, Sapphire's has similar effect as Onyx but trades some time for more dmg. Ruby's is centered around damage yet as I stated earlier it's only slightly stronger than a normal sweep, while the other break attacks have somewhat of other use, this one does not and should therefore be more powerful if its going for dmg alone. Combine this with the fact that they all get out damaged by Ice Shard, and it doesn't make sense why they aren't stronger. Most people who have these swords never pull them out unless they want to show them off or have fun with it because there are just so many higher damaging options. Sabre being a weapon that can only attack one enemy at a time, I feel should do more damage than broadswords that can hit many enemies.

Propositions:

1. Change Parry to contribute to charging break attacks.
2. Lower the amount of damage given/taken needed to charge these break attacks.
3. Increase rank of all of these break attacks to 5 for more damage.
4. Increase time of burn effect caused by Inferno Sweep significantly, and/or if possible the amount of dmg it does over time.
5. Increase attack power of all of these swords.

That's all I can think of right now, I appreciate it if you read this post entirely!! Please consider these things.

p.s. they're all very beautiful, great work on the aesthetics😍
 
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