I apologize if the wall of text format is blinding, however try your best to read! Awaiting your replies.
Main Backstory: Upon observing the unnatural forces of the Caribbean (Undead, undead ships, QAR, etc.) - Cutler Beckett and a handful of corrupt Navy Generals took it upon themselves to seek gypsies and undead generals from all around the Caribbean to craft an overpowered EITC and Navy legendary fleet to rule the seas. Little did they know that they were not the only faction with the same goal.
Reply:
I was thinking of a mix of land and open seas. Upon reaching Rank VI hull, you'll have one legendary upgrade relevant to your cargo tier - upon selecting the legendary upgrade, you can receive a legendary ship quest (with percentages to indicate how far you've progressed). There are 3 war classes and 5 upgrade types, meaning 15 unique (unique in the sense of materials or amount of material to be collected) quests that need to be added. Drop rates from ships will definitely not be
100% but will vary depending on the quantity of material required.
Legendary Ship Quests:
The questline wouldn't be simple. You would need to collect certain materials which you'd curse and evolve with the help of Tia Dalma at her shack. Meaning conversations, animations and new quests will be added as Tia is known to require a variety of eerie materials to concoct her final product.
I'd imagine a typical quest would look like this:
Scenario: War Sloop (would be more of each material and Gold if it were a different War class)
Upgrade: Infernal Upgrade
- Collect 650,000 Gold
- Return to Tia Dalma
- Firestone 3 of 3 items
- Cursed Broken Glass 120 of 120
- Lava stone chest 2 of 2
- (Boss name here), certain "fire pendant" he/she wears can be mixed with cursed glass and magma to magically craft Firestone
I currently don't have the time to go into more detail, so I'll end it there. Naturally, with this being a rare ship - the quests will be challenging and time consuming. Some materials will be obtainable by sinking legendary ships (the rare/sparse materials like volcano soul or charged kelp) and others will have to be crafted through a set of tedious quests involving killing (normal and boss) enemies, collecting/searching for items and sinking ships. The quest should take days to weeks to complete
After completing the long quests and earning the money, you'll be able to upgrade your ship into a legendary ship. A certain outfit quest (5 possible outfits in total) will appear in your quest journal afterwards. (Expect it to be as long or longer than the Barbossa outfit one).
Legendary NPC ships:
Legendary NPC ship level - ?? (Ship equivalent of Jolly Roger)
The only legendary ships which existed in POTCO were the Black Pearl and Queen Anne's Revenge. Only one of two is sinkable, however due to it's random/rare spawn patterns it would be unsuitable for dropping relevant legendary materials.
Legendary variants of pre-existing NPC war ships can be implemented into the game to drop certain legendary materials as well as high amounts of Gold (~ 2000 gold per sink) and to make it more challenging, legendary ships can spawn a couple of times per day around the Uncharted Waters. Upon spawning, users will be notified that a legendary ship of a certain type was spotted out in sea. (Eg:
A Navy Firebreather has been spotted near the Uncharted Waters!
or An EITC Phenomena has been spotted sinking some pirate ships!).
Sinking a legendary ship should be a group event that takes time and effort, loot chances are independent of "most hits" and other factors. In a while, I'll add a list of potential legendary NPC ships, their types, backstories and drops. The rare materials like
volcano soul and
charged kelp would only be found through sinking the relevant legendary ships.
Land Materials:
-Items only obtainable by voodoo crafting (with the assistance of Tia Dalma, who will require a few favors before she starts helping).
Example: Firestone, magma, volcanic essence, whirlwind stone, cursed rope, storm essence and grog.
Rare Legendary Materials:
-Items like volcano soul and charged kelp which are only aboard legendary ships.
*Both lists of land and rare materials will increase as more upgrades are added.
Grog:
I have no idea regarding how this could be implemented into the game nor how it can be obtained. Your thoughts?