Misha
Site Founder
Hey there folks, so today I thought I'd take the liberty of making this post for Users who have questions as to myself and TLOPO related matters that I have answered before. This post will be consistently updated as I've been asked more so that people don't feel the need to repeat themselves.
Q: Are you currently the Guildmaster of any guilds in TLOPO?
A: Land of Lions
Q: What Famed/Legendaries do you have?
A: Refer here, I update this in real time to my looting: https://goo.gl/ZBZZN7
Q: Would you be able to make a Clean version of your Dropsheet?
A: Here you are, free to use! https://goo.gl/sduPb9
Q: How long have you been playing POTCO/TLOPO?
A: I've been playing POTCO since October 18th, 2009 and rejoined in TLOPO on May 25th, 2017.
Q: What Guides have you made for TLOPO?
A: I have made Guides for the following:
• Beginner's Guide
• Voodoo Staff
• NPC Ship Spawns
• Ship Runs
• Potions
• Skillbuilding
• Ship Combat (PvE)
• Ship Customizations
• Guild Invitations
• Invasions (Co-written by @Jawn)
• The Hollowed Woods
• The Winter Festival
• Raven's Cove Questline
Q: Why do you like the Voodoo Staff so much?
A: In regards to how games work in creating gradual progression into items that feel like they're primarily endgame, I think the Staff does this well. While it may not be the hardest hitting thing in the world, I definitely feel like with it's flashy animations and big hit mentality, the staff has potential to be an iconic weapon, and it has been in my case for years!
What are your opinions on..:
Trading
There's a back and forth argument in my mind about the addition of a system of the sort, and I wouldn't be opposed to seeing how it effects TLOPO, creating some sort of monitored economy among the playerbase that is more intuitive than the game's current systems.
Multi-pirating
Honestly, it doesn't concern me whatsoever. Players who use multiple pirates to help themselves are seen to me as utilizing the tools and resources to do things that others typically won't. I myself don't have the need to do it (as I spend too much time in-game as it is.) but it definitely is a viable option for those who don't like relying on the presence of other players to make certain activities easier.
Poaching
Attempting to remove members of other guilds and antagonize other players of their decisions to join a guild that is not your own is an incorrect and totally scummy way to recruit and I do not advise it or sanction it whatsoever.
Glitching and Bug-finding
Harmless glitching and bug-finding are one of the most fun activities that's not considered to be in the game in my opinion. I love being able to help out the Developers and make their lives ever so much easier. However, glitching that kill the experience of the game are rightfully looked down upon.
Redone Chat Filter
I don't believe that the filter should be redone. However, I do believe that the filter should be modified to be centered less toward potentially inappropriate statements, and more geared toward overt and intentionally malicious phrases and words.
Updates to Loot Mechanics
I find it ridiculous that players praise and at the same time complain about the loot system. It isn't rewarding, it provides no significant bonuses aside from bragging rights, and creates no bigger a gap in gameplay than the difference between using a blade versus a gun. If you want the game to improve/progress, you've got to be open to any and all ideas that are put forth.
LEGENDARY WEAPON CONCEPTS
FAMED WEAPON CONCEPTS
WEAPON LINES
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