FlyingRum
Buccaneer
I see that players can use most weapons in 1 single battle. But I see that all enemies can only use one weapon at a time.
It would be a good test of the games limits in Ai to make it so some really higher end enemies or bosses could use strategy. For example, a sword based enemy detects there are more then 1 pirates attacking them, they pull out broadsword instead of regular sword, or bust out a staff and start using wither. Something that makes sense for their scenario. I feel like 1 enemy being limited to 1 weapon type per that battle limits the difficulty of the game.
Certainly a cool idea for a future mega boss you might have and want to make him hard or something.
It would be a good test of the games limits in Ai to make it so some really higher end enemies or bosses could use strategy. For example, a sword based enemy detects there are more then 1 pirates attacking them, they pull out broadsword instead of regular sword, or bust out a staff and start using wither. Something that makes sense for their scenario. I feel like 1 enemy being limited to 1 weapon type per that battle limits the difficulty of the game.
Certainly a cool idea for a future mega boss you might have and want to make him hard or something.