Also, on the topic of balance: Soul flay might have been buffed to much? I know people aren't thinking about that skill and won't care probably, but soul flay easily outperforms wither, even for staves with wither boost. Hell it even outperforms flaming skull if your staff doesn't have skull +3 on it! And that's all without even mentioning that soul flay obviously takes less voodoo to even cast and maintain using. Perhaps it could be argued that it's balanced given it can't hit enemy groups quite as easily, but those circumstances seem uncommon enough that soul flay damage is excessive currently.