Combat [PATCHED] Voodoo Doll - Attuning Glitch

Misha

Site Founder
Hey there! So as of right now, I've found a second glitch to compliment the first one in combat, so here we go.
(Make sure to submit a bug report about both of these glitches to help get them fixed!)
https://piratesforums.co/threads/dagger-vipers-nest-glitch.20090/#post-278969

So firstly, when attacking with the Voodoo Doll, your attune is supposed to split the damage of your attacks equally among the enemies attuned. (1 - 100%, 2 - 50%, 3 - 33.3%, 4 - 25%, 5 - 20%) But as of right now and shown in the video below, that is not the case. Some funky things happen. The first enemy attuned is the only one that takes damage, and once that enemy has been killed, subsequent enemies still do not take damage from the doll unless re-attuned, and also wastes Voodoo because you can still attack.


Secondarily, the same temperamental action is done with healing, except for being the exact opposite. The most recent attuned target will not be healed by Cure, Spirit Mend, or Heal. I do not have footage of this happening yet, but I will be sure to edit the post here to include the second video.
 
  1. I also noticed this once I got my VooDoo doll, can attune to several targets but only 1 takes damage then take a few seconds then the next one takes damage.
 
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