In most existing quest segments of this game, to get something, you have to do something for the NPC "person." What that thing is, varies. Very few, simply want gold (bribes.) I'm honestly surprised none of them ask you to dance while saying "I AM A PRETTY PINK PONY." What it is, that some other pirate wants, varies as much as who the pirates are. It really isn't Uncle Mickey's place, to be saying what is, or what isn't, a "fair" trade. The trading system I'd like to see, is where I hand someone an item. What they are going to give me or do for me in return is MY BUSINESS. If I don't trust them, then I won't be doing any sort of trade with them. Now, there are bullies online; kids will be taken advantage of; Disney will hear no end of complaints. Worse still, Tugabassa will become a begging ground; kids incessantly shouting "CAN SOMEONE GIVE ME A WORLD EATER BLADE" despite 10 people surrounding them, warning them that they are about to get ripped off. Even worse than that, the number of "failed trades" will outnumber the successful "fair trades" because of people reneging, saying "Arrrgh, pirate!" -------------- Currently, there is no way to transfer gold amongst players that Disney openly advocates. Why? Because if someone gets ripped off in poker, Disney can say - DUH, why do you think we don't allow this? Perhaps a workable compromise to a trading system, would be to allow us to place items (weapons, clothing, tonics, ammo, etc.) on the poker table. Not nearly as good as simply handing someone something, but at least it would shield Disney from a broad majority of the complaints. --------- Anyone have other ideas about trading, that you think might be workable?