POTCO Damage System Problem?

Sam Lockgrim

Pirate Apprentice
Alright, so I have a suspicion that the old POTCO damage system is a little strange. I noticed while doing some fighting that the The Lost Sword of El Patron(84 attack I think), and Rusty Cutlass(either 6 or 7) killed an enemy in the exact same amount of hits. This is obviously a tremendous difference in attack power, yet still they kill in equal hit amounts. After a while, I realized that the attack almost didn't even matter, and that the real value of a sword depended on its abilities (ex. poisoning, stun immunity, cursed thunder etc.). Also, between the three sword types, the broadsword was incredibly overpowered. paired with the problem above, as well as the fact that they hit all enemies in a radius around you make it the obvious choice over cutlasses and sabers. Anyway, my suggestion is to:
1. Change the attack of higher attack to be greater or lower attack to be lower, or make the health of enemies fought bigger for higher levels.
2. Even out the 3 sword types, meaning cutlass med. attack single enemy hit, saber fast attack single enemy hit with exp boost, and for the broadsword the classic video game choice: lower the damage but let it do splash damage on multiple enemies.

This fix may not even be needed, there may be some other thing I didn't know about or think to mention, but it really seemed as if the attack system was totally wacko.
 
I'm just wondering why you think sabres should grant more xp?
Sabres have quick attacks with slightly less damage, resulting in an even dps, keeping them on par with cutlasses and broadswords.
 
I remember doing the same thing with a rusty cutlass and my thunderspine, it took almost the exact same number of hits to kill an enemy.

And it's crazy how the 2 most powerful legendary swords in the game are broadswords, even though they were already super overpowered :P
 
Well every time the sword goes 'whack' you add a number to your count. I don't really know how to answer your question other than that. As for the server release thing, I don't know what you mean.
 
I'm just wondering why you think sabres should grant more xp?
Sabres have quick attacks with slightly less damage, resulting in an even dps, keeping them on par with cutlasses and broadswords.

Sabres always granted more notoriety in POTCO, I just added that in so people wouldn't ask why I left it out. Quite the opposite happened however...
So yeah that isn't a suggestion of what to change I just wanted to make sure that they kept that.
 
Sabres always granted more notoriety in POTCO, I just added that in so people wouldn't ask why I left it out. Quite the opposite happened however...
So yeah that isn't a suggestion of what to change I just wanted to make sure that they kept that.
Oh okay, I just misunderstood what you were saying. Sorry about that!
Never really used sabres myself, so that's probably what confused me.
 
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