C
Crashalot
Yes
Now it might be possible to create a "portable" town, replete with buildings, etc, that can be copied and pasted into the code for each island. In fact, smaller subsets of a "town", such as peddlers, Gypsies, etc, could be implemented almost anywhere in the game, such as in Beckett's Quarry and so on.
Also, as in POTCO, different peddlers and Gypsies sold different items, such as the Gypsy by Darkhart, who sold the most powerful staff in the game. It could be obtained only there.
Yes but Beggar has a point here. All the other civilized islands and even some of the wild islands have more going on than Cuba and Cuba is an important place in the game so it makes sense to expand it. It seems to me that expansion of Cuba makes more sense than adding a bunch more islands.
Now it might be possible to create a "portable" town, replete with buildings, etc, that can be copied and pasted into the code for each island. In fact, smaller subsets of a "town", such as peddlers, Gypsies, etc, could be implemented almost anywhere in the game, such as in Beckett's Quarry and so on.
Also, as in POTCO, different peddlers and Gypsies sold different items, such as the Gypsy by Darkhart, who sold the most powerful staff in the game. It could be obtained only there.