savvichickens
Pirate
Haven't actually seen a thread suggesting this, but wouldn't it be more entertaining and productive to have randomized bonuses on loots obtained? It doesn't have to be all random (like lost sword with cleanse instead of ghost form), but i mean the points bonuses for all available weapons ingame.
e.g. we take a look at el patron's sword
attack: 84
ghost form rank 3
drain voodoo rank 3
sweep boost + 3
those are static bonuses, which makes this sword a very highly valued item. However, let's say you were unlucky with the RNG Gods and receive...
attack: 79
ghost form rank 1
drain voodoo rank 3
sweep boost +1
I'm assuming that a large portion of this community would like to keep trying to look for better bonuses on the weapon. It's still considerably better than other swords, but having the maximized bonuses on the weapon is a huge positive mental boost compared to a "woo-pee, my 5th time getting the same sword with the same stats!!!!," but that's just my opinion.
It's an idea, so I'm just waiting for this thread to sink to davy's locker or fly to space with it. go nuts
e.g. we take a look at el patron's sword
attack: 84
ghost form rank 3
drain voodoo rank 3
sweep boost + 3
those are static bonuses, which makes this sword a very highly valued item. However, let's say you were unlucky with the RNG Gods and receive...
attack: 79
ghost form rank 1
drain voodoo rank 3
sweep boost +1
I'm assuming that a large portion of this community would like to keep trying to look for better bonuses on the weapon. It's still considerably better than other swords, but having the maximized bonuses on the weapon is a huge positive mental boost compared to a "woo-pee, my 5th time getting the same sword with the same stats!!!!," but that's just my opinion.
It's an idea, so I'm just waiting for this thread to sink to davy's locker or fly to space with it. go nuts
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