As I have been grinding sailing, I realized many amazing things, such as how you can avoid almost any cannon with a light sloop, and easily kill level 40 ships without them ever being able to hit you. As of now I have a brig, saving up for a war brig currently (only 60k off btw) and I also am still level 10 sailing as I have only been grinding it for like a week.
Since I am only fighting ships solo with no cannoneers I have figured out ways to fight high level ships, and with no people to help you, fighting level 40's is only possible in a couple of ways. My first way, is that you can sit directly in front of war frigates/galleons and they can't hit you if you are far away, hitting them with your right and left broadside as you to the left and right keeping them in front of you while also keeping your distance. With this however, the enemies can hit you if you get close to them. War frigates also contain a large front cannon so you have to sit about halfway between max range and being right next to them.
Additionally, when ships that are high level have a side that is broken or flaming, they will juke in some very random directions, which makes it incredibly hard to hit them, this becomes an excessive chore when all your broadsides go in one way, but there are tricks to getting around this. In addition, there are also some hilarious things about the ships juking your cannons and if the enemy ships are close to you, your camera can glitch out and make amazing funny moments, in some moments going through the ocean, letting you see every ship in the sea if you are close to them while they juke.
The best part of this juke though, is if you are super skilled, you can turn as you shoot the broadside and when predicting correctly it can make your broadsides literally move, as there is a bit of lag as you turn and shoot. Turning and shooting in this case, is really the only way you can make all of your broadsides hit.
One time however, I wanted to shoot close, as max range shooting solo takes an intense amount of work and patience. I made the mistake of getting too close, got stuck going into cutthroat island, and got hit by three rounds of explosives from a dreadnought and instantly died. This is why usually, unless you are started out and the navy/eitc don't notice you, you never want to get too close, or be next to them in any capacity without juking. Side note explosives are a reason never to get close to ships, they do one third of your health on a brig, and go in extremely random directions.
Today, I made the incredible mistake of pillaging while a war sloop was on my tail. I shot the cannons quickly making swift movements in order to get the french scourge in my reaches. I was testing how well a doll makes it able to solo a whole ship, (btw it works well no matter what the level, you just run around in circles while killing them.) While I was doing this, I thought my ship was immune, turns out the war sloop was still destroying me, and my ship fell in battle while I was on the other ship. Instead of realizing this and porting, or instead my pirate killing the ship, my ship dying, and my pirate knowing how to swim back to shore, I was sent to jail.
While being my second death ever, it was a great learning experience, and while probably everyone knows this, it may help someone. I would love to hear your sailing experiences too, any tips for grinding, any suggestions for why eitc and navy are wayyyyy easier than skeleton ships, and every other experience you can think of. My ways of grinding aren't perfect and I would love the help.
Also any suggestions for finding the 40 eitc ships needed to get the sailing for lore quest, sea vipers, marauders, corvettes, been looking for a while and would like to know what is the best place to find them/what islands do they encircle. Thanks and please post your sailing experiences so that all pirates can learn or have a laugh.
P.S I want to post tons of threads over my time on these forums let me know if they should be double spaced or easier to read
Since I am only fighting ships solo with no cannoneers I have figured out ways to fight high level ships, and with no people to help you, fighting level 40's is only possible in a couple of ways. My first way, is that you can sit directly in front of war frigates/galleons and they can't hit you if you are far away, hitting them with your right and left broadside as you to the left and right keeping them in front of you while also keeping your distance. With this however, the enemies can hit you if you get close to them. War frigates also contain a large front cannon so you have to sit about halfway between max range and being right next to them.
Additionally, when ships that are high level have a side that is broken or flaming, they will juke in some very random directions, which makes it incredibly hard to hit them, this becomes an excessive chore when all your broadsides go in one way, but there are tricks to getting around this. In addition, there are also some hilarious things about the ships juking your cannons and if the enemy ships are close to you, your camera can glitch out and make amazing funny moments, in some moments going through the ocean, letting you see every ship in the sea if you are close to them while they juke.
The best part of this juke though, is if you are super skilled, you can turn as you shoot the broadside and when predicting correctly it can make your broadsides literally move, as there is a bit of lag as you turn and shoot. Turning and shooting in this case, is really the only way you can make all of your broadsides hit.
One time however, I wanted to shoot close, as max range shooting solo takes an intense amount of work and patience. I made the mistake of getting too close, got stuck going into cutthroat island, and got hit by three rounds of explosives from a dreadnought and instantly died. This is why usually, unless you are started out and the navy/eitc don't notice you, you never want to get too close, or be next to them in any capacity without juking. Side note explosives are a reason never to get close to ships, they do one third of your health on a brig, and go in extremely random directions.
Today, I made the incredible mistake of pillaging while a war sloop was on my tail. I shot the cannons quickly making swift movements in order to get the french scourge in my reaches. I was testing how well a doll makes it able to solo a whole ship, (btw it works well no matter what the level, you just run around in circles while killing them.) While I was doing this, I thought my ship was immune, turns out the war sloop was still destroying me, and my ship fell in battle while I was on the other ship. Instead of realizing this and porting, or instead my pirate killing the ship, my ship dying, and my pirate knowing how to swim back to shore, I was sent to jail.
While being my second death ever, it was a great learning experience, and while probably everyone knows this, it may help someone. I would love to hear your sailing experiences too, any tips for grinding, any suggestions for why eitc and navy are wayyyyy easier than skeleton ships, and every other experience you can think of. My ways of grinding aren't perfect and I would love the help.
Also any suggestions for finding the 40 eitc ships needed to get the sailing for lore quest, sea vipers, marauders, corvettes, been looking for a while and would like to know what is the best place to find them/what islands do they encircle. Thanks and please post your sailing experiences so that all pirates can learn or have a laugh.
P.S I want to post tons of threads over my time on these forums let me know if they should be double spaced or easier to read