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Result of Disney's abhorrent UV mapping in some places. The textures themselves aren't low resolution. Basically they don't use the full texture sometimes or they stretch it so much it becomes unrecognizable. It could be fixed but would require someone decently skilled at UV mapping and detail work. Also would take a while with how many models currently have poor texture mapping.Hey fellas,
So some of the textures in my game are much lower than the norm. The masts of ships for example and the water on Cuba.
I was wondering if this is normal or not.
Make sure "Character Detail Level" is set to high.I have the problem where pretty much everything looks to be low resolution. For example, my character looks really clear to me but if I look at other peoples' avatars they're very blurry and I can't really make out any true features. Are other peoples games like this too or is there a setting in my game that I cant change?