Grey Vice
Greeter
Sure, but there have been many many many instances where I'm directly infront of a ship and my cannons shoot over it and into a ship in the background. Or, when moving, a ship next to me is aggroed and when I fire, the cannons go through the opposite side of the ship to another enemy near me. That is what im talking about when I say we need to have a better aiming mechanic. It isnt game breaking to just say 'oh boy I wonder where this will land because my calculations were wrong'.In this game firing broadsides accurately is all about positioning your ship correctly for the situation. It's more realistic than you might think in that regard but you are right that it's not super realistic. To shoot accurately you must have your ship positioned at the moment you fire. The correct position for a perfect hit is different in different situations so there's quite a bit to learn, particularly when battling aggro ships. Ships that aren't aggro are generally easy targets once you figure out how it works.




, but I think if it is well done, it could make for an interesting gameplay variation, even if many choose not to use it.