An open-source development would be the
best for any PotCO emulator.
Why?
1. The Pirates Online community is fairly small.
Since our community is smaller than others, we have a smaller pool of people that could help with the development of an emulator. From what we have seen with
current and past projects, they either
did not have the right people for the job, or
did not have enough of the right people. An open-source project would allow people that we did not specifically recruit to help out. That means more people helping on an individual basis. What that also means is that the project could
recruit these people to more permanent positions.
2. An MMORPG emulator is an immense task.
This goes hand in hand with the reason above. Since it is such an immense task, we need everybody we can get to help. Our community is small, so having a setup in which more people could potentially help would be
extremely beneficial.
3. Transparency.
If we want a project to succeed, we need the developers to be transparent about the development. We need to know if they are telling us the truth, or lying about the project in order to maintain their following.
Every project I have seen has
not been transparent. At times w
e did not, and may still not, know how far along they are and how much of the game they have completed.
If they have completed anything at all.
Projects do not want to go open-source because they want to be the big heroes of the Pirates Online community. They want to save the day. It's
selfishness at its worst, they'd rather sacrifice the future of PotCO while for a short while being the big heroes. Deep down we all know that open-source is the only way to go, look at what we have achieved behind closed doors.
Extremely little. How do I know this? Because if a project did have a lot completed, they would show it off. They would show it off to the community in order to get ahead of the others, in order to get the big following.
Everyone needs to look at what we're dealing with here and realize that this is the only way to go.
This is the only way that we even have a chance of creating a functioning emulator.
(Going to link back to an earlier thread of mine.)
https://piratesforums.co/threads/unity.10324/