The Benefits of Open Source Development

Looking for a specific Panda3D method to hook is like looking for a needle in a haystack. I never said you cannot do low-level attacks. Nirai's or no other security model is 100% unhackable, however you are talking about things that don't exist. Let's suppose you wanna "hack" TLOPO. What do you have in mind? Disconnecting other players? Resetting the server? Creating good-looking avatars to impress others? Performing glitches? Dumping the source code?

All games are susceptible to hacking. It's a matter of preventing and identifying the exploits. All I have listed about are unlikely to happen and if they do they'll get patched.

Now, let me add my two cents about "The Benefits of Open Source Development".

The advantages are quite clear, but you're missing some disadvantages:
  • In a community where very few code, the point that everyone can help is not totally valid.
  • Open source is quite bad for (private) game servers. Others can copy and paste the source code and claim to have their own server, which splits the community. That has already happened in Toontown, for instance.
  • Code exploits are more likely to be abused than fixed (see #1).

Not all projects benefit from being open source. TLOPO wouldn't.

Now @GangStarr I'd like to invite you yet again to hack Nirai's sample project. It seems like you threaten too much and do too little. If hacking games were so easy and making them open source were a magical solution, 99% of all online games wouldn't exist at all due to hackers.
 
Or even Toontown Rewritten, which uses a similar deployment tool (Mirai). Many have already tried hacking it (including myself) but there's nothing interesting to do. The only method I found is patched on TLOPO and still it's not even a big deal.
 
Like i've said multiple times, if i have intentions of "hacking" TLOPO, i will not be dumping the source to make my own potco private server.

And i highly doubt that i won't be able to hook a simple function from panda3d..

And stop saying that "Oh ya kid go hack toontown or else ur a scrub"

I don't really care that much to waste my time, i have other projects i'm working on. (Ark Survival doesn't have an anti cheat haha). I'll try it when you guys release it, when ever that is.

If and when TLOPO comes out, i'll write a simple hack or something. Maybe an ESP that highlights all the mobs in an area. Some sort of quest helper. A little helper to my self and others. Something with MEMORY(Try to learn the difference, @xXWilee999Xx) and then i'll look for some server sided exploits with astron. You guys probably don't care much about me basically poking the client, but i guarantee a server sided sanity check you have in place is off or something and if it is, i'll find it, i'll play with it until you notice
Tr6oCyD.png

hint hint

And like i said, if i had intentions of "Hacking TLOPO" you'd probably have to take notice and be able to fix it quickly because in a world if i were to hack the game i'd make a video about it on youtube with the source code and a download.

And the only way you can really stop something like a hypothetical memory hack is by signing a driver and closing handles to the process using ObRegisterCallbacks or something.
 
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To be honest, Toontown Rewritten would be easier to hack than TLOPO and I actually know that for a fact.
And I know that (with what you claim above) as well...

Question for both you and @loblao: By openly admitting to "understanding" how to hack into TTR, what does that say about yourselves and your own personal integrity? Do players from POTCO actually have something to gain by trusting their own gaming experience, in your hands?

I mean no disrespect in saying this but, don't you find it quite ironic that you have actually targeted a specific emulator project and here you are "trying" to promote and launch one yourselves? :confused:
 
And I know that (with what you claim above) as well...

Question for both you and @loblao: By openly admitting to "understanding" how to hack into TTR, what does that say about yourselves and your own personal integrity? Do players from POTCO actually have something to gain by trusting their own gaming experience, in your hands?

I mean no disrespect in saying this but, don't you find it quite ironic that you have actually targeted a specific emulator project and here you are "trying" to promote and launch one yourselves? :confused:
We never said that we would... however their compiler is more prone to hacks than ours.
 
We never said that we would... however their compiler is more prone to hacks than ours.
At the expense of defending my own statement, Loblao admitted into doing so and I have an ongoing pm with you as well, concerning such an issue. Anyway, I'm letting this point go for now...

Here's what I predict. This thread will again become heated, everyone will direct their posts specifically to individuals only, and this thread will ultimately become locked.

With that said - @loblao , @xXWilee999Xx , @GangStarr - is that what each of you want? :confused:
 
At the expense of defending my own statement, Loblao admitted into doing so and I have an ongoing pm with you as well, concerning such an issue. Anyway, I'm letting this point go for now...

Here's what I predict. This thread will again become heated, everyone will direct their posts specifically to individuals only, and this thread will ultimately become locked.

With that said - @loblao , @xXWilee999Xx , @GangStarr - is that what each of you want? :confused:

I was just explaining that there will be hacks whether they like it or not unless they sign a driver
 
@Shamus The Brute It says we are able to find exploits and fix them in our projects. I never said we actually hack it, nor make threats (imho "i guarantee a server sided sanity check you have in place is off or something and if it is, i'll find it, i'll play with it until you notice" is a threat, but I don't even care since it's void) like @GangStarr does.

Also, we never said that if you can't hack Toontown you're a scrub. But if you want to go on playing a pr0 h2x0r you had better start do something instead of just talk. The image you showed means nothing since it shows a completely different game, with a completely different engine.

Hopefully it's the last time I need to reply about that subject (hacking) since talking about hacking speculation for a game which is not even public yet makes no sense. Show us proof you can hack Nirai and we can continue this discussion. Speculations are void.
 
...All games are susceptible to hacking. It's a matter of preventing and identifying the exploits. All I have listed about are unlikely to happen and if they do they'll get patched.
I'm glad you openly admit that because with the inclusion of saying that "all" games are susceptible, that likely means that TLOPO might as well.
Now, let me add my two cents about "The Benefits of Open Source Development".

The advantages are quite clear, but you're missing some disadvantages:
  • In a community where very few code, the point that everyone can help is not totally valid.
  • Open source is quite bad for (private) game servers. Others can copy and paste the source code and claim to have their own server, which splits the community. That has already happened in Toontown, for instance.
  • Code exploits are more likely to be abused than fixed (see #1).

Not all projects benefit from being open source. TLOPO wouldn't.
Thank you for providing your own opinions. Also, it is actually "clear" that TLOPO wouldn't follow suit (taken the level of aggressiveness written to much of what is being said about open-source).

So that is one thing we have pinned down completely; TLOPO is not a project which will benefit from open-source. Understood.
 
@Shamus The Brute It says we are able to find exploits and fix them in our projects. I never said we actually hack it, nor make threats (imho "i guarantee a server sided sanity check you have in place is off or something and if it is, i'll find it, i'll play with it until you notice" is a threat, but I don't even care since it's void) like @GangStarr does.

Also, we never said that if you can't hack Toontown you're a scrub. But if you want to go on playing a pr0 h2x0r you had better start do something instead of just talk. The image you showed means nothing since it shows a completely different game, with a completely different engine.

Hopefully it's the last time I need to reply about that subject (hacking) since talking about hacking speculation for a game which is not even public yet makes no sense. Show us proof you can hack Nirai and we can continue this discussion. Speculations are void.

All my "threats" were in a hypothetical world and in the point of view which if i were to produce a hack and release it

And for the last time
i
don't
need
to
decompile
narai
to
do
what
i
plan
on
doing

(in a hypothetical world where if i WERE to do something WHICH I EXPLAINED WAS MEMORY)
 
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