Alex Warbones
Swashbuckler
We all know the famed loot glitch and how it filled our banks with tons of gold, and plenty of materials all for ship upgrades and what not. I know i'm speaking for many Pirates and captains around the Caribbean when i say this, but now sailing just seems rather tedious and unfulfilling.
I myself fell in love with sailing, not just because of how much money you could make off of it, but as well as the amount of materials you could get from it, and the strategical play you got out of some of the fights, followed with a satisfying payment for your victory. now, just today I had fought a bounty hunter which in the past i recognized had paid decently well. When i sank her this time all i got was a basic material chest, and a loot pouch. and when you're higher level these loot pouches are as good as garbage unless they have gold in them. It was nice filling my deck with extra loot after my cargo hold was full, and it really helped me get my ship up to where i needed it to. Now its difficult to even break 1k gold in a 16 slot cargo hold, making it highly more difficult for us as pirates to make a hefty income, hardly making loot runs worth it anymore.
Now before everyone goes throwing daggers at me saying "oh this is how it was meant to be" and "the glitch wasn't supposed to be there anyways". yes I understand that, and perhaps i may just be being a greedy pirate. but you can't deny the fact that it was much more satisfying to make 3.5k from a single loot run instead of 500 gold in a single loot run (exaggeration). Perhaps they wont bring back the loot glitch and that's fine, considering it wasn't supposed to exist to begin with. however i'd like to suggest something else. perhaps an increase in the earnings from a loot run? or maybe not counting materials as taking space in the cargo hold, so we can get some more out of that? Lower the cost of upgrades by 50% or more? or just bring back the glitch all together? dont let loot pouches replace royal chests? (that happened to me today -_-) please don't crucify me i'm just expressing some ideas.
In The end, sailing now seems rather unfulfilling to me, and as some of my fellow pirates have said "it just isn't fun anymore, and "it was already such a grind[to begin with]" said Alli, a level 50 pirate from Dark tides. I know a lot of us got used to the loot glitch, but it was a great way to make money. I know for myself i put that money earned right back into my ship. since they fixed the glitch it's become 10x harder to do so. again not that there is anything wrong with fixing something broken but, i'm sure I speak for a majority when I say we prefer having the loot glitch around. It made sailing fun and fulfilling.
Thank you for taking your time to read this, and this is only an opinion of some possible alternatives.
good luck and fair seas,
Alex Warbones.
I myself fell in love with sailing, not just because of how much money you could make off of it, but as well as the amount of materials you could get from it, and the strategical play you got out of some of the fights, followed with a satisfying payment for your victory. now, just today I had fought a bounty hunter which in the past i recognized had paid decently well. When i sank her this time all i got was a basic material chest, and a loot pouch. and when you're higher level these loot pouches are as good as garbage unless they have gold in them. It was nice filling my deck with extra loot after my cargo hold was full, and it really helped me get my ship up to where i needed it to. Now its difficult to even break 1k gold in a 16 slot cargo hold, making it highly more difficult for us as pirates to make a hefty income, hardly making loot runs worth it anymore.
Now before everyone goes throwing daggers at me saying "oh this is how it was meant to be" and "the glitch wasn't supposed to be there anyways". yes I understand that, and perhaps i may just be being a greedy pirate. but you can't deny the fact that it was much more satisfying to make 3.5k from a single loot run instead of 500 gold in a single loot run (exaggeration). Perhaps they wont bring back the loot glitch and that's fine, considering it wasn't supposed to exist to begin with. however i'd like to suggest something else. perhaps an increase in the earnings from a loot run? or maybe not counting materials as taking space in the cargo hold, so we can get some more out of that? Lower the cost of upgrades by 50% or more? or just bring back the glitch all together? dont let loot pouches replace royal chests? (that happened to me today -_-) please don't crucify me i'm just expressing some ideas.
In The end, sailing now seems rather unfulfilling to me, and as some of my fellow pirates have said "it just isn't fun anymore, and "it was already such a grind[to begin with]" said Alli, a level 50 pirate from Dark tides. I know a lot of us got used to the loot glitch, but it was a great way to make money. I know for myself i put that money earned right back into my ship. since they fixed the glitch it's become 10x harder to do so. again not that there is anything wrong with fixing something broken but, i'm sure I speak for a majority when I say we prefer having the loot glitch around. It made sailing fun and fulfilling.
Thank you for taking your time to read this, and this is only an opinion of some possible alternatives.
good luck and fair seas,
Alex Warbones.