Misha
Site Founder
Welcome ladies and gentlemen to my own personal interpretation to what I think should be done with Outcast Isle, and more importantly, the infamous baddie at hand, Devil Root.
Devil Root is Outcast's toughest enemy, standing between levels 33-40 with a gracious 15,250 to 18,750 total HP. He stands at the Northern end of the island and is surrounded by Ancient flytraps who will attack without warning.
Well, okay, but what's the problem with him?
The problem with Devil Root, amongst many bosses to date, it is completely useless for the normal player to attempt to combat and kill him.
So, let me propose my suggestion.
As we know right now, the number of TLOPO's Legendaries are primarily made up of Cutlasses, with a lesser emphasis on guns and daggers, and absolutely nothing on Voodoo Dolls and Staves. Let's change that. Devil Root is the perfect enemy in the game, being created into his evil self through the power of Voodoo, to wield the first Legendary Voodoo weapon in TLOPO, shown below.
This weapon, otherwise known as Dreadroot is a Legendary class of Voodoo staff that could be obtained from Devil Root as a loot drop, making him vastly more relevant and making staves as a whole more competitive in the weapon meta.
Now, what I propose..
What if, now hear me out, upon release of this weapon Outcast Isle is bumped up to end game activity levels? We're talking a Foulberto Smasho of bosses a master class Cursed Stump, and it will be the only creature of that in the Caribbean to have the origins of this dreaded weapon.
Essentially, what this gives the development team time to do is not only include a whole new class of weapon, and a whole new re-purposed use to the Outcast Isle, it could even include a questline and add more story to the Caribbean so that players have something new to do, and get some great loot out of it!
Now, obviously above is very far fetched, but assuming Development continues at the same pace as it is right now when all content from the previous game has been carried over, I could personally see this as being a nice side area to use. Let's be honest, what is Outcast Isle REALLY used for right now? Well, if it involves a Storyline, I'd be happy to find out!
All constructive criticism to this idea is accepted and well taken as long as it is INDEED criticism and not irrational hatred. Thanks!
Devil Root is Outcast's toughest enemy, standing between levels 33-40 with a gracious 15,250 to 18,750 total HP. He stands at the Northern end of the island and is surrounded by Ancient flytraps who will attack without warning.
Well, okay, but what's the problem with him?
The problem with Devil Root, amongst many bosses to date, it is completely useless for the normal player to attempt to combat and kill him.
So, let me propose my suggestion.
As we know right now, the number of TLOPO's Legendaries are primarily made up of Cutlasses, with a lesser emphasis on guns and daggers, and absolutely nothing on Voodoo Dolls and Staves. Let's change that. Devil Root is the perfect enemy in the game, being created into his evil self through the power of Voodoo, to wield the first Legendary Voodoo weapon in TLOPO, shown below.
This weapon, otherwise known as Dreadroot is a Legendary class of Voodoo staff that could be obtained from Devil Root as a loot drop, making him vastly more relevant and making staves as a whole more competitive in the weapon meta.
Now, what I propose..
What if, now hear me out, upon release of this weapon Outcast Isle is bumped up to end game activity levels? We're talking a Foulberto Smasho of bosses a master class Cursed Stump, and it will be the only creature of that in the Caribbean to have the origins of this dreaded weapon.
Essentially, what this gives the development team time to do is not only include a whole new class of weapon, and a whole new re-purposed use to the Outcast Isle, it could even include a questline and add more story to the Caribbean so that players have something new to do, and get some great loot out of it!
Now, obviously above is very far fetched, but assuming Development continues at the same pace as it is right now when all content from the previous game has been carried over, I could personally see this as being a nice side area to use. Let's be honest, what is Outcast Isle REALLY used for right now? Well, if it involves a Storyline, I'd be happy to find out!
All constructive criticism to this idea is accepted and well taken as long as it is INDEED criticism and not irrational hatred. Thanks!
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