Charles Warmonk
Wiki Staff
Quality of life Additions/Re-works
Ability to close loot by pressing ESC, Shift, or any alternative hotkey. - Nearly all MMO's have this feature and it makes looting so much more barrable, dragging the mouse to the X is so time consuming in some cases.
Ability to destroy loot containers - This will prevent players from having to spam shift 3 or up to 8 times due to loot dropping on top of itself in the same location. [Which is even more of a problem due to bosses] {Screenshot example below rough draft open to change.}
Ability to pick "Favorite server", an option that automatically picks a server upon logging on unless changed. - A lot... and I mean A LOT of players have a favorite or guild server they like to be on almost 24/7. It would be nice to get the option of not having to open servers every time before logging in, and instead give us a "Favorite server" option.
Removing random material drops from normal ships - This problem is a quality of life change, a lot of players doing "loot runs" tend to always get a little upset because a random mat or rare mat pops up from a random ship, most players dislike this and if they are wanting mats they sink hunters/warships.
Give alert to leave crew before changing servers - Being in a crew while leaving/changing servers causes a "Crew bug" to where you cannot join someone else's crew unless you go back to that server, join back into that crew, and leave it again. By giving the option to "are you sure you want to leave your crew behind?" it will create a quick work around to this problem, while also being helpful overall.(edited)
Unattuned options - I would like to see the ability to "Unattuned pirates, and "unattuned enemies" under the "unattuned all" This would be very helpful when or before using skills like evil eye. Freeing up your voodoo spaces in order to use and level doll more effectively in groups. {Screenshot example below, again rough draft open to change}
When captain has gone afk, crew lead should automatically be given to the next pirate/first pirate crewed that is not afk. - This is to prevent crews from dying and having to be re-build due to absent leader.
Ability to force unattuned. Not gonna give a picture for this one, but basically when someone attunes you, you have an option to force attunement from yourself or block friendly attunement entirely as an option. [Probably the hardest to code, and least important of the quality changes.]
Sound option: Loot only option - So you don't have to hear attuning, wither, desolation, gun shots, or any sound effect while still being able to tell if loot dropped or not.
Teleporting consistency - When you log off/dc/switch servers you stay on the same island you where at upon crashing. - This means if you're on Tormenta, Outcast, or any other wild island. You will remain on that island when you log back in, instead of having to sail/teleport back. [Or where you were standing if possible]
Ability to close loot by pressing ESC, Shift, or any alternative hotkey. - Nearly all MMO's have this feature and it makes looting so much more barrable, dragging the mouse to the X is so time consuming in some cases.
Ability to destroy loot containers - This will prevent players from having to spam shift 3 or up to 8 times due to loot dropping on top of itself in the same location. [Which is even more of a problem due to bosses] {Screenshot example below rough draft open to change.}
Ability to pick "Favorite server", an option that automatically picks a server upon logging on unless changed. - A lot... and I mean A LOT of players have a favorite or guild server they like to be on almost 24/7. It would be nice to get the option of not having to open servers every time before logging in, and instead give us a "Favorite server" option.
Removing random material drops from normal ships - This problem is a quality of life change, a lot of players doing "loot runs" tend to always get a little upset because a random mat or rare mat pops up from a random ship, most players dislike this and if they are wanting mats they sink hunters/warships.
Give alert to leave crew before changing servers - Being in a crew while leaving/changing servers causes a "Crew bug" to where you cannot join someone else's crew unless you go back to that server, join back into that crew, and leave it again. By giving the option to "are you sure you want to leave your crew behind?" it will create a quick work around to this problem, while also being helpful overall.(edited)
Unattuned options - I would like to see the ability to "Unattuned pirates, and "unattuned enemies" under the "unattuned all" This would be very helpful when or before using skills like evil eye. Freeing up your voodoo spaces in order to use and level doll more effectively in groups. {Screenshot example below, again rough draft open to change}
When captain has gone afk, crew lead should automatically be given to the next pirate/first pirate crewed that is not afk. - This is to prevent crews from dying and having to be re-build due to absent leader.
Ability to force unattuned. Not gonna give a picture for this one, but basically when someone attunes you, you have an option to force attunement from yourself or block friendly attunement entirely as an option. [Probably the hardest to code, and least important of the quality changes.]
Sound option: Loot only option - So you don't have to hear attuning, wither, desolation, gun shots, or any sound effect while still being able to tell if loot dropped or not.
Teleporting consistency - When you log off/dc/switch servers you stay on the same island you where at upon crashing. - This means if you're on Tormenta, Outcast, or any other wild island. You will remain on that island when you log back in, instead of having to sail/teleport back. [Or where you were standing if possible]