Discussion TLOPO This Is An Important Discussion

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Jim HexCrash

Buccaneer
Hello TLOPO staff, I am here to mention something that a lot of the other players are experiencing within the community. Also I'd like to congratulate you guys on your success on the release of Ravens Cove. However, this complaint is regarding to the completion of Ravens Cove quest line afterwards.. After a player would finish Ravens Cove, the player within the game would obviously go loot Tormenta or Ravens Cove's mines..Now.. From my personal experience within POTCO's 2013 looting system it was much more greater as in percentage of loot drop rate(Cursed Weapons amongst the proper areas). Just getting one rare cursed blade is almost close to impossible or either just slim to getting a famed. A rare cursed blade should not be this extreme for a drop. I know this because the old game itself had a higher percentage drop rate within obtaining rare cursed blades... While in TLOPO the percentage is extremely low. This a major problem that most members of this community are talking about. If the staff team hasn't been affiliated with this response from the community then that's a little lacking to not speak up about this issue. Proving something like this would make your team a little skeptical about my complaint. However, my guild consists of high levels that have completed the Ravens Cove quest and other community members that have also completed Ravens Cove that i'm friends with outside of the guild. I believe as a team like you guys are aware of this low drop rate and needs to be looked into when it can, the population hit 1000+ players online yesterday. It will drop if the low percentage isn't fixed. Most players are discouraged by this low drop rate and questioning the loot system, I have seen some players already walk away and give up even after finishing the Ravens Cove quest line when looting for the other Cursed Blades besides the 3 fames you get for free after completing Ravens Cove's quest line. Deflation is a word you wouldn't want mentioned within the community and neither do I want that. I want this community to grow bigger.. But this will discourage many Looters to leave the game with strong feelings - Sincerely The Grief Guild And Friends!
 
I havent finish Ravens yet, but I believe there are issues in the loot systems, and i have mention them before lol. I will agree that I have thought bout just giving up and not playing, but still hoping since this is beta c:
 
I am a huge fan of this game and I do not want to seem like the guy who just (always criticize) their work but this does need some critical attention. I'm grateful but needs to be looked into! I speak for many community members on this.
 
:/
 

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Someones informed they have gotten 19 Skull chests at tormenta and hasn't even seen one cursed rare in just one of them. There's something wrong within the looting algorithm. That isn't even bad luck?
 
bugs happen, they'll fix it eventually.
If you are not understanding game criticism all games must have it when a feature comes out, it's what advances their team to make things better and first off don't call me a "Pest" I'm stating literal facts what they should do and what's next for their course of action (up to them). Clearly you didn't read my thread and understand it. "I believe as a team like you guys are aware of this low drop rate and needs to be looked into when it (can)". "Also I'd like to congratulate you guys on your success on the release of Ravens Cove." "However, my guild consists of high levels that have completed the Ravens Cove quest and other community members that have also completed Ravens Cove that i'm friends with outside of the guild." So inconclusion don't start barking at me if you don't know what your talking about. This isn't about me this about our community. I'm the one talking about this on our "Discussion". "I want this community to grow bigger.." Do not be so close minded.
 
What tends to anger me quite a lot regarding the loot systems is that I and/or others will be on Isla Tormenta or El Patron's Mines for hours and weeks on end with horrid loot from Skull Chests and what not, and yet I run into other pirates with famed cursed weapons and their response to how they got them? "Oh it's easy to get them!", are you kidding me with that absolutely ridiculously stupid answer! How come is it that when I go looting on Tormenta or the Mines I end up with close to nothing yet a friend goes over and gets Hull Ripper or something of the sorts and he's been online for more than a few hours? What kind of stupid luck do I have compared to others! If it's so easy to get as you said it, then how come others and myself don't have it? I never recall the loot system in POTCO being this horrid with RNG to getting a famed being a slim to nil chance? I recall getting a Skull Chest with majority of the time having famed or legendary weapons, where the heck is the balance between loot! I have at times just wanted to completely give up on this game and quit due to this reason alone. I put in hours upon hours attempting to get cursed blades and end up in a consistent dry streak all the time yet others run around with famed cursed weapons and the like. I and others want this fixed so at least we don't need to grind and end up with consistent dry streaks!
 
What tends to anger me quite a lot regarding the loot systems is that I and/or others will be on Isla Tormenta or El Patron's Mines for hours and weeks on end with horrid loot from Skull Chests and what not, and yet I run into other pirates with famed cursed weapons and their response to how they got them? "Oh it's easy to get them!", are you kidding me with that absolutely ridiculously stupid answer! How come is it that when I go looting on Tormenta or the Mines I end up with close to nothing yet a friend goes over and gets Hull Ripper or something of the sorts and he's been online for more than a few hours? What kind of stupid luck do I have compared to others! If it's so easy to get as you said it, then how come others and myself don't have it? I never recall the loot system in POTCO being this horrid with RNG to getting a famed being a slim to nil chance? I recall getting a Skull Chest with majority of the time having famed or legendary weapons, where the heck is the balance between loot! I have at times just wanted to completely give up on this game and quit due to this reason alone. I put in hours upon hours attempting to get cursed blades and end up in a consistent dry streak all the time yet others run around with famed cursed weapons and the like. I and others want this fixed so at least we don't need to grind and end up with consistent dry streaks!
I fully Agree @LaziPsyklops tlopo's staff needs to look into this, however one of my members contacted their team through facebooks messaging app and he asked if the loot system will be reworked for cursed blades.. Tlopo replied with No we will not fix the loot rate for cursed weapons and infact they said they meant it to be extremely hard for players. That's Discouraging. Not okay.
 
Then why am I playing this game? I'll just quit and not worry about a game that developers don't care about fixing despite the numerous posts regarding skull chests.
 
Then why am I playing this game? I'll just quit and not worry about a game that developers don't care about fixing despite the numerous posts regarding skull chests.
I'm not influencing players to quit TLOPO, TLOPO has to listen to their community members. I'm not a "Threat" I'm speaking positively for our members and that is what this discussion is about. I mean no disrespect to their team and I'm very appreciative and understanding and open-minded. But I disagree on shutting members out and not compromising issues before fault.
 
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