Been quiet for a bit, so I figured I'd offer an update of what's going on.
We don't have much "new content" to talk about right now; however, we are working hard on optimizing the game. Currently, we are rewriting our name tag system in C++. This is being done because the name tags were found to be a significant source of lag in the game. We also have implemented many other optimizations on our Test Server, which are currently being tested right now. We hope to have them on the Live server soon.
In fact, today you may notice the first of such optimizations on our release notes, which should be up shortly.