Looking at those other models convinced me that this version of tlopo is running in default panda or whatever mode for whatever their reasons, and I don't question that at all. I can only think of the future when tlopo may be running in full graphic rendered mode. I just don't think it is and that isn't a crime and maybe needed at this time. One can say all they want of 'artistic' style, but I see low res. Sorry.As someone who has worked with 3D animation and modeling programs before this just baffles me. The fact that the objects are not combined is just a basic rule when you finish modeling something. It makes the finished object much easier to work with if said objects are not going to move.
Also I had no idea the textures in this game were actually that good. I'm actually quite surprised, and amazed. The art style on those textures is phenomenal and pretty much exactly what kind of art direction I wish the game could have if it was a more recent production. I think I might save some of those textures just to look at them.
Learning how to create these things really makes you notice the small details that you would otherwise miss. When I see a character model in game I immediately notice seams and things in models now. It's really quite bad lol
And to add to my case, there is a thread on tlopo that a past developer gave some examples of panda with a car and landscape, and when one actually went to the links and watched videos, it's pretty easy to see what I'm talking about.
GL