SlabGizor117
Pirate Apprentice
I think it'd be really nice to have as more interaction with the players, but would it be hard to implement?
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Uh, I don’t think the devs have explicitly stated that they’ll never add trading, but idk, prove me wrong.TLOPO developers have not, and will never add trading. This feature would destroy the game. Think of all the looters who get repeats of LC and they just go to their friend or guild mate and trade it when the recipient has to do nothing to receive it accept accept a trade.
I agree entirelyIv'e stated it before and I will again, the only thing trading could do for this game is make it better. Right now looting just dead ends in a really hard way and there's no end game content to do in this game. If trading were added an economy would develop and pirates would have a much better reason to loot and getting a repeat legend or several repeats of the same famed weapon in a row wouldnt feel like such a slap in the face. You only have to look at games like TF2 or Runescape to know that in-game economies like this can and do very much work out in the intrest of the longevity of the game.
I like the idea of inter-account trading. Send repeats to an alt, or use an alt as storage... Too bad the storage alt would probably make this unfeasible.Personally I think trading should be avaiable to your own pirates in general , maybe not to outsiders but I have seen one of my pirates get mega numbers of an item and the other gets none but loots the same If not more so .
There's a few other threads about trading, find them and you'll get more answers and opinions pro and con.I think it'd be really nice to have as more interaction with the players, but would it be hard to implement?
I'm going to have to agree with those in favor of trading.TLOPO developers have not, and will never add trading. This feature would destroy the game. Think of all the looters who get repeats of LC and they just go to their friend or guild mate and trade it when the recipient has to do nothing to receive it accept accept a trade.
Maybe something like the auction house in WoW where players can put items up for sale and bid and buy other player's items? I agree that having an economy in the game would improve it greatly, it would keep players coming back and draw in new players looking for an mmo thats a little more mmo-ey. I'm not saying I want the game to become more complex, that would ruin the feel of the game, it wouldnt feel like pirates anymore. But adding an economy where players put items up for sale would improve the game and preserve the feel and experience of the old game.Iv'e stated it before and I will again, the only thing trading could do for this game is make it better. Right now looting just dead ends in a really hard way and there's no end game content to do in this game. If trading were added an economy would develop and pirates would have a much better reason to loot and getting a repeat legend or several repeats of the same famed weapon in a row wouldnt feel like such a slap in the face. You only have to look at games like TF2 or Runescape to know that in-game economies like this can and do very much work out in the intrest of the longevity of the game.
Any kind of established auction mod is a game in itself. Some things worth considering even though I'm all for some kind of player to player sales function. Perhaps just a trade screen. But, is such an endeavor even legal to the code laws of disney. Can the dev's add such a complex mod as a auction to the game code? Is it okay with the rules of disney to add ideas like this.Maybe something like the auction house in WoW where players can put items up for sale and bid and buy other player's items? I agree that having an economy in the game would improve it greatly, it would keep players coming back and draw in new players looking for an mmo thats a little more mmo-ey. I'm not saying I want the game to become more complex, that would ruin the feel of the game, it wouldnt feel like pirates anymore. But adding an economy where players put items up for sale would improve the game and preserve the feel and experience of the old game.
Those are all really interesting ideas. I like the idea of the peddler system a lot.Any kind of established auction mod is a game in itself. Some things worth considering even though I'm all for some kind of player to player sales function. Perhaps just a trade screen. But, is such an endeavor even legal to the code laws of disney. Can the dev's add such a complex mod as a auction to the game code? Is it okay with the rules of disney to add ideas like this.
I think we could have a simple vendor/peddler as a middleman, perhaps taking a cut and showing player items in his store, like a consignment format. Using a peddler, the devs might be able to utilize that code instead of building something from scratch. And like each peddler can only list player items who visit that location, instead of some world auction thing.
Perhaps the dev's can look at a simple player to player trade screen like WOW uses as well as other mmo's. I would also suggest, it some sort of trade feature is tested, that it have it's own chat channel, that way pirates looking to sell something don't flood normal channels.
Just some thoughts.