Discussion Why trading is a BAD idea...

Is trading a bad idea?

  • Yes.

    Votes: 113 33.3%
  • Don't Care.

    Votes: 28 8.3%
  • No.

    Votes: 198 58.4%

  • Total voters
    339
Status
Not open for further replies.
Given that neither of those two have really given their opinions on the manner... I wouldn't say they would retire given that they haven't made a post that I'm aware of. Also, how is OP items via fishing not game breaking but trading is? Trading is optional, in fishing you have no say in what you get... lol. So to be honest, I think you and others should quit fishing because it's ruining the sacredness of Looting.
This one gave his opinion on the matter, and I was highly against it. I don't know if I'm going to retire per se, but I'm definitely gonna lose a lot of interest in this game if they implement trading. I guess I'll just play until I beat the Escondida quest and then maybe run the trading black market...
 
Getting an unfair advantage. Over other pirates.

This is the issue that a few people are stuck on. It is impossible to have an advantage over other pirates because there is no competition between pirates.

Right now, TLOPO is just like a card game. Weapons have no purpose in the game, they are merely collector's items. At this stage, there is no reason to not make TLOPO a trading card game. In fact, implementing trading would establish a foundation for a player-driven economy common in most MMOs which many folks have previously mentioned.

Weapons can be the first commodity available in TLOPO's economy, followed by most other available items. This leaves great room for further additions to the game as well.
 
To be honest I wouldn't be surprised if they took everyone's weapons that they looted from fishing seeing as its too easy to get good things but I doubt they could tell which items were looted from fishing.. in the end you don't have to trade you can just loot and feel a sense of accomplishment from getting the items you want plus people do play this game in different ways not just play to loot
 
This is the issue that a few people are stuck on. It is impossible to have an advantage over other pirates because there is no competition between pirates.

Right now, TLOPO is just like a card game. Weapons have no purpose in the game, they are merely collector's items. At this stage, there is no reason to not make TLOPO a trading card game. In fact, implementing trading would establish a foundation for a player-driven economy common in most MMOs which many folks have previously mentioned.

Weapons can be the first commodity available in TLOPO's economy, followed by most other available items. This leaves great room for further additions to the game as well.
Weapons have a purpose in PvP.
There will be a new island (Escondida), Storyline, ship upgrades still.. etc so I will have plenty to do, tyvm
Storylines run out quick if that's even half of what you spend your time on. Escondida will be explored in a day and will be old in a week. Ship upgrades as an end game source of enjoyment is almost contradictory to what you've been saying - ship upgrades are just like rare weapons. They help you get stronger, but once you've got them all, then what? No more goals to achieve. Then you're stuck with the same problem you'd sooner reach if trading was implemented. Nothing to improve, nothing to do.

Looting is a major aspect of this game, no matter who you are or what your stance on trading is. So the concern about whether or not it's implemented, or even the opposition of it, is perfectly reasonable. I personally wouldn't necessarily hate for it to be implemented. It might be annoying to see twice as many people walking around with weapons that are supposed to be rare and hold real value, but heck, that's all pretty much gone out the window already considering how insane fishing loot has been since the start of beta. I'd get over it, but it's perfectly understandable to me if some people would be too frustrated to let it slide. And I don't think them holding such an opinion is something to poke fun at, either.
 
To be honest I wouldn't be surprised if they took everyone's weapons that they looted from fishing seeing as its too easy to get good things but I doubt they could tell which items were looted from fishing.. in the end you don't have to trade you can just loot and feel a sense of accomplishment from getting the items you want plus people do play this game in different ways not just play to loot
Fishing is longer than it seems. To be honest, I think TLOPO land loot is worse than in POTCO and fishing is equal to POTCO land loot.
 
Obviously there are 2 main sides here.

Those who want to keep weapons "rare".

And those that wouldn't mind the system.

Let me put this in a real life scenario, just because you can go begging people to give you a million dollars doesn't mean someone will. In this case, just because you beg to trade El patrons lost sword doesn't mean someone will.

My assumption is the "looters" are the most against this but benefit the most as they will have the most chips to bargain but fail to come to this outcome because of their selfish need to be "unique".
 
Weapons have a purpose in PvP.

Storylines run out quick if that's even half of what you spend your time on. Escondida will be explored in a day and will be old in a week. Ship upgrades as an end game source of enjoyment is almost contradictory to what you've been saying - ship upgrades are just like rare weapons. They help you get stronger, but once you've got them all, then what? No more goals to achieve. Then you're stuck with the same problem you'd sooner reach if trading was implemented. Nothing to improve, nothing to do.

Looting is a major aspect of this game, no matter who you are or what your stance on trading is. So the concern about whether or not it's implemented, or even the opposition of it, is perfectly reasonable. I personally wouldn't necessarily hate for it to be implemented. It might be annoying to see twice as many people walking around with weapons that are supposed to be rare and hold real value, but heck, that's all pretty much gone out the window already considering how insane fishing loot has been since the start of beta. I'd get over it, but it's perfectly understandable to me if some people would be too frustrated to let it slide. And I don't think them holding such an opinion is something to poke fun at, either.
To add to your comment I believe there are tons of looters who just want to show off their items to those who don't have them like some sort of cyberbullying and if trading is added they won't be able to show off as much which would be kind of cool in my opinion, note that some people who show off aren't as bad as others doing it
 
Obviously there are 2 main sides here.

Those who want to keep weapons "rare".

And those that wouldn't mind the system.

Let me put this in a real life scenario, just because you can go begging people to give you a million dollars doesn't mean someone will. In this case, just because you beg to trade El patrons lost sword doesn't mean someone will.

My assumption is the "looters" are the most against this but benefit the most as they will have the most chips to bargain but fail to come to this outcome because of their selfish need to be "unique".
It's not anything selfish; I just don't want the hours I spent grinding on this relatively-unpopular game to be put to waste.
 
Weapons have a purpose in PvP.

Agreed, but what else are they useful for?

The idea should be to raise the importance of weapons in all facets of the game. If we create an economy of weapons, we would be one step closer to a fully player-driven environment which would provide endless content.
 
To add to your comment I believe there are tons of looters who just want to show off their items to those who don't have them like some sort of cyberbullying and if trading is added they won't be able to show off as much which would be kind of cool in my opinion, note that some people who show off aren't as bad as others doing it
This seems like the same sort of attitude people have when they want everyone to get a participation trophy. Those people have those weapons because they spent hours looting or got really lucky. Either way, that's almost the entire appeal of even having those items - being able to show them off. The fact that few people have them is what makes them rare and worth having, so showing them off isn't unwarranted. If you're being rude about it, obviously that's an issue. But in those cases, one should simply report the individual for harassment and carry on.
 
Obviously there are 2 main sides here.

Those who want to keep weapons "rare".

And those that wouldn't mind the system.

Let me put this in a real life scenario, just because you can go begging people to give you a million dollars doesn't mean someone will. In this case, just because you beg to trade El patrons lost sword doesn't mean someone will.

My assumption is the "looters" are the most against this but benefit the most as they will have the most chips to bargain but fail to come to this outcome because of their selfish need to be "unique".

To add to your comment I believe there are tons of looters who just want to show off their items to those who don't have them like some sort of cyberbullying and if trading is added they won't be able to show off as much which would be kind of cool in my opinion, note that some people who show off aren't as bad as others doing it
Yes @Man in Black but you forget that there are people who have dups and are just lucky and would happily give someone the lost sword for something bad.

@OurGangsDarkOath It's not cyberbullying. People just like to have these rare weapons and it makes them feel accomplished. If everyone had them then no one would feel special or happy for having them. For example they gave us a bunch of codes to weapons in Alpha. No one felt good for having them because every one of us had them.
 
As @Dreadful said; You're right people do show of their weapons because the feel accomplished for having them. That doesn't mean their going to say I have the lost sword and you don't fool. They just say "Hey look what I have." (shows the lost sword) the other person says "WOW! where did you get that? I want that :p " END OF CONVERSATION

Rarely (if ever) does anyone "show off" more than that.
 
It's not anything selfish; I just don't want the hours I spent grinding on this relatively-unpopular game to be put to waste.
Your statement is the exact meaning of selfishness, just because you spent time obtaining your items someone else could have spent 3 times the amount that you did and never got the weapon he/she wanted. What's so bad about trading the loot you didn't like to someone else who will appreciate it more it more?

Plus your rare items are STILL rare they are NOT MULTIPLYING, there are not gonna be 1000 more El Patron lost sword in adding this update. The same amount are going to be in circulation so I don't understand why "looters" are hung up on rarity when it doesn't even effect that.

Let me put it simple. You give someone 1 million dollars, the person who gave that 1 million doesn't have the 1 million anymore, someone else does. YOUR ITEMS ARE STILL GOING TO BE RARE.
 
This seems like the same sort of attitude people have when they want everyone to get a participation trophy. Those people have those weapons because they spent hours looting or got really lucky. Either way, that's almost the entire appeal of even having those items - being able to show them off. The fact that few people have them is what makes them rare and worth having, so showing them off isn't unwarranted. If you're being rude about it, obviously that's an issue. But in those cases, one should simply report the individual for harassment and carry on.
As @Dreadful said; You're right people do show of their weapons because the feel accomplished for having them. That doesn't mean their going to say I have the lost sword and you don't fool. They just say "Hey look what I have." (shows the lost sword) the other person says "WOW! where did you get that? I want that :p " END OF CONVERSATION

Rarely (if ever) does anyone "show off" more than that.
I've seen people show off el patron and laugh at people who don't even with brights so..
 
Your statement is the exact meaning of selfishness, just because you spent time obtaining your items someone else could have spent 3 times the amount that you did and never got the weapon he/she wanted. What's so bad about trading the loot you didn't like to someone else who will appreciate it more it more?

Plus your rare items are STILL rare they are NOT MULTIPLYING, there are not gonna be 1000 more El Patron lost sword in adding this update. The same amount are going to be in circulation so I don't understand why "looters" are hung up on rarity when it doesn't even effect that.

Let me put it simple. You give someone 1 million dollars, the person who gave that 1 million doesn't have the 1 million anymore, someone else does. YOUR ITEMS ARE STILL GOING TO BE RARE.
I'm gonna end this thread right now: the fact is, the people who want their weapons just want to keep them and still be known as a lucky looter. At this point, all people are doing is just guilt-tripping looters because they hold their findings dear and don't want every johnny no-name in the block with a bucketful of lost swords to make their findings seem moot. If you spent 250 dollars on a new guitar and it was robbed the next day, would you still feel okay because you managed to buy it? We loot these absurdly rare weapons for a reason; they're powerful. The Disney developers didn't put in trading for a reason, and I think we should keep it that way.
 
This is the issue that a few people are stuck on. It is impossible to have an advantage over other pirates because there is no competition between pirates.

Right now, TLOPO is just like a card game. Weapons have no purpose in the game, they are merely collector's items. At this stage, there is no reason to not make TLOPO a trading card game. In fact, implementing trading would establish a foundation for a player-driven economy common in most MMOs which many folks have previously mentioned.

Weapons can be the first commodity available in TLOPO's economy, followed by most other available items. This leaves great room for further additions to the game as well.
This right here is the reason I will discuss this no longer. 100% no respect for looters. Downgrading our time and effort into the word of "A card game" and saying "No competition between pirates"

I clean my hands of this discussion.
 
If one person has three LSEPs, and three people have one each as the one person gave away the two extras, there is still the same amount of those weapons. It's not like rarity will be decreased, as one person just got luckier than the other two. The extras just won't be sitting in the lucky guy's inventory taking up space or being sold for a meager value. And besides, does it really matter how people get weapons/other unique items? It's all luck based anyway, so in reality trading should make things more fair.
 
This right here is the reason I will discuss this no longer. 100% no respect for looters. Downgrading our time and effort into the word of "A card game" and saying "No competition between pirates"

I clean my hands of this discussion.

How is that disrespectful?

Also the game itself allows for no competition between pirates except for instances of PVP and SVS, which play a minimal role in the game. Adding trading lets all pirates compete with one another via the economy.
 
Status
Not open for further replies.
Back
Top