Yulia
Pirate Master
- Voodoo Doll enemies who are able to use Life Drain, if they use Life Drain a few seconds after they die, they will always crash everyone around them. If its used immediately after they die, this does not happen. Only if they are dead for more then 1 second and decide to use it.
- While ingame, if you try to change servers, you will teleport to change servers, when the screen loads and you double check which server you are in you will find out you never changed servers. (This happens 50% of the time)
- SvS works entirely fine except for one tiny little thing: You can't tell where other player ships are at 99% of the time. You will see their ship, get close to it, and turns out they were never really there, the refresh rate of what a enemy player's ship is doing, where its at, and what angle is at hardly ever updates.
- When sailing, you cannot see enemy ships or player ships until you are right up close to them. This makes it harder to find anyone or anything and makes the ocean look "empty"
- If someone reaches 4 bones bounty rank when sailing, or 4 bones with Hat bounty status, half the time the Warship or Bounty Hunter will not come because their spawn is either jammed or "too many are already spawned"
- Large amount of weapon skills, and passive skills do not work, the list of ones that do not work is very large and I'm sure they are aware of all of them so no need to get into it.
- Cannon defense does not work at all. It is currently fully non-functioning. Nothing takes damage.
- Skipping tutorial renders the created pirate useless as they have no quests and are stuck on Port Royal due to no compass.
- Leaving crews. Forming a new crew once you tried and failed to leave a crew. Changing servers while in a crew, Everything crew related is fully broken and causes a lot of problems.
- You are able to teleport to the same server/district/ocean even if you are already in it.
- Clicking on pirates to see their playercard is very incosistent. Sometimes it doesn't work at all. And sometimes it works too well because you can't click while in combat without pulling them up.
- Sailing for any considerable time in a populated server will lead your game to freeze and then crash.
- Sometimes when players crash while doing a repair minigame, the minigame gets locked and then no one can repair anymore because it can't be finished.
- Going to see Barbossa in Barbossa's Grotto to unlock your pistol will crash your game when you are given the pistol if all of your weapon bar is already full (Tries to insert a weapon into your weapon slot thats already occupied) As far as I have seen there is no solution to fix it I still can't get my pistol.
Exception occurred while processing Func-equipPistol-5350 of Sequence-4282:
Sequence-4282:
0.000 Sequence-4282 {
0.000 *Func-hideChestTray-5347
0.000 Sequence-4280 {
0.000 *Func-unstash-5348
0.000 }
0.000 *Func-setChatAbsolute-5349
0.000 *Func-equipPistol-5350
0.000 Sequence-4281 {
0.000 *Func-off-5351
0.000 }
0.000 *Func-request-5352
0.000 *Func-setHBounds-5353
0.000 *Func-setIgnoreAllKeys-5354
0.000 *Func-setIgnoreMainMenuHotKey-5355
0.000 *Func-accept-5356
0.000 }
Traceback (most recent call last):
File "direct.showbase.ShowBase", line 1653, in __ivalLoop
File "direct.interval.IntervalManager", line 96, in step
File "direct.interval.IntervalManager", line 119, in __doPythonCallbacks
File "direct.interval.MetaInterval", line 518, in privPostEvent
File "direct.interval.MetaInterval", line 494, in __doPythonCallbacks
File "direct.interval.Interval", line 207, in privDoEvent
File "direct.interval.FunctionInterval", line 88, in privInstant
File "pirates.quest.QuestParser", line 1708, in equipPistol
UnboundLocalError: local variable 'pistolSlotId' referenced before assignment
:06-20-2017 15:06:57 :task(error): Exception occurred in PythonTask ivalLoop
Traceback (most recent call last):
File "direct.distributed.ConnectionRepository", line 615, in readerPollUntilEmpty
File "direct.distributed.ConnectionRepository", line 620, in readerPollOnce
File "direct.showbase.ShowBase", line 1653, in __ivalLoop
File "direct.interval.IntervalManager", line 96, in step
File "direct.interval.IntervalManager", line 119, in __doPythonCallbacks
File "direct.interval.MetaInterval", line 518, in privPostEvent
File "direct.interval.MetaInterval", line 494, in __doPythonCallbacks
File "direct.interval.Interval", line 207, in privDoEvent
File "direct.interval.FunctionInterval", line 88, in privInstant
File "pirates.quest.QuestParser", line 1708, in equipPistol
UnboundLocalError: local variable 'pistolSlotId' referenced before assignment
:06-20-2017 15:06:57 :task(error): Exception occurred in PythonTask readerPollTask-565379152
:06-20-2017 15:06:57 TimeManager: Client disconnect reason 3.
:06-20-2017 15:06:57 TimeManager: Client exception: pirates.quest.QuestParser:1706, direct.interval.FunctionInterval:88, direct.interval.Interval:207, direct.interval.MetaInterval:502, UnboundLocalError: local variable 'pistolSlotId' referenced before assignment
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