So Escondida was the first custom island that the dev team created, however it wasn't the first crafted story in terms of lore? does this mean that the team started developing new storylines even before Escondida?
EDIT: forgive my curiosity, but I was not aware that TLOPO had yet even started new storylines, much less was attempting to now finish and close it out, as you imply they are already in existence, "it would make sense to finish the ones we already have." I assume the storylines you reference are Forsaken Shallows and Hollowed Woods, then the team plans to implement custom multiple islands and custom new storylines, and then Escondida?
I'm not going to comment on
which storyline in particular, but there are lots of hints in-game
.
When we first created Isla Escondida, we were a very young and naive project. We weren't intending on actually using the island when we built it, it was more for us to just learn how to make an island. We were so excited to see that we had actually did it that we decided to show it off, and now we're kinda playing catch-up to make sure the current game Storyline will make sense with it.
The TLOPO Crew started a Storyline Department back in around 2016 and their primary objective originally was to maintain the blog on the website. But now as our project matures, their primary objective has shifted to creating the next story quest (this is a big part why the blog is less active).
When we had created this new Storyline Department, we had showed them the new island we had built and they began giving it a backstory. We came up with a really cool quest idea and background, and really love where it's at; but if we were to do it this way, it'd make no sense at all in the grand storyline. This is why we are in a sense "bridging the gap" between the stories.
The Storyline Team is now actively working on the next expansion, which is a new Story Chapter that will serve as a follow up to the Liberation of The Black Pearl. This upcoming update will include multiple brand new locations, weapons, enemies, and gameplay features.
We have made significant progress on islands included in this next Story Chapter. These pictures are from the
Upcoming Content Spotlight thread and directly relate to the next chapter:
Still seems rather mountainous, and massively time consuming in terms of work. You guys seem to be planning very far ahead, with that being said, have any of the staff members ever tried to pin down an ETA on these features?
To avoid another CTC incident where we have to push things back again, we are not going to say any dates.
That said, we do have an internal roadmap and our progress has been on schedule.
My concerns that I referenced above to Teague are not yet assuaged. Of course, it is no ones obligation to do so, however features in this game have been delayed for almost 1 year before, and so for the sake of community discussion, I believe it is best to keep this discussion going, even if it is somewhat off-topic at this point.
We have more than one major game expansion in the works right now. The next Storyline is only one piece of the larger puzzle.
We will be talking about these other expansions as they get closer, but what we can say now is they are making significant progress and are on schedule.