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On what are you basing the progress of POTCS vs. TLOPO? Certainly not what has been presented in this thread.I'm just saying it's funny how you seem to have randomly appeared with /exactly/ as much work done as tlopo has
Arguably, with it being open source would allow the community to potentially recognize these exploits and develop patches for them.I also see this as a threat on a security level. With open source, assuming nothing else flags it first, would make it dangerously easy for hackers to develop trainers and hooks because they would have the code in their own hands, the only reason hacking doesn't always work is because you cant get the code, but if they have it they'll just wreck the entire game.
Two reasons primarily, I think:I don't see why everyone is getting so worked up over nothing.
Hmm, I can see why some people would be offended then.Two reasons primarily, I think:
The root cause of the first reason is founded upon a lack of common courtesy/decency towards energy spent by others. The second reason listed remains open to further debate (as even TTR's code was stolen despite that project itself remaining closed-source [and not open]).
- It's unethical for people to justify open-source by capitalizing upon the exploitation of other's time, work, and labor (regardless of the property itself belonging to another entity)
- People fear open-source because they sense it creates greater instances of hacking and inter-community division and fragmentation
Because some people find it hard to accept that they're not the only ones that can develop games.I don't see why everyone is getting so worked up over nothing.
Although that may be true, put yourself in the developers shoes, after you spent days and days programming a game, would you be so willing to just give up the source? So that any and everyone who are capable to have and do whatever with? There's a reason why big game companies barely ever make their games open sourceBecause some people find it hard to accept that they're not the only ones that can develop games.
Although that may be true, put yourself in the developers shoes, after you spent days and days programming a game, would you be so willing to just give up the source? So that any and everyone who are capable to have and do whatever with? There's a reason why big game companies barely ever make their games open source
Looks s wet!Hello Everyone!
I have started work on what could be an exciting addition to the POTCO community. An entirely open source POTCO remake. The project spawned out of a desire to be able to make spin off games of POTCO like people have been doing with Toontown. In only a week I have made some significant progress.
Currently I have a very early version of the make-a-pirate system working.
I also have a working system for saving and loading accounts and pirates from the server database however I do not have a easy screenshot to show for this right now.
Next step. Load in the world...
The project also will feature HD remastered textures from the original game along with minor improvements to the overall graphics quality.
If your interested in joining the project send me a message! I'd love some assistance. Currently the project just consists of me and my best friend.
Interesting question! This is not a TLOPO-related area of the forums, so don't want to take away from discussion of POTCS going on here. Thanks!That doesn't quite answer my question. I am asking plainly and simply, people with keys, have they downloaded elements for things like enemies despite the server for those with keys-not the developer one-not having many of the features being claimed within here.