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Were would you move the enemy's health bar to?
The weapon belt only appears when holding down the X key. If you’re fighting an enemy at the time, the health bar can be animated to get “pushed” below as the belt slides down.Were would you move the enemy's health bar to?
Or..... you could just add an option to hide the weapon belt on the bottom right. Then add the 5-6 slots to the 'scroll wheel' ability.The weapon belt only appears when holding down the X key. If you’re fighting an enemy at the time, the health bar can be animated to get “pushed” below as the belt slides down.
Simply moving your mouse/touchpad left or right (while holding down X) would illuminate (the glow you can see below and around the grenade at F4) and select the weapon you’d like to use. It would be comparable (functionality wise) to using the scroll button to select weapons, but more fluid and much faster when it comes to equipping weapons.
The main advantages would be the new equip speeds, two extra weapon slots, as well as the fact that the UI clutter will have greatly decreased, making way for more immersive gameplay as well as new features in the future.
I am very well aware of the scroll functionality, and have referenced it in my last reply to you.Or..... you could just add an option to hide the weapon belt on the bottom right. Then add the 5-6 slots to the 'scroll wheel' ability.
If you are not aware, you can use the scroll wheel in game to filter through your weapons. However, I don't know a situation were I needed to use anymore than 4 types of weapons in the same fight... is the main 'issue' with this idea.
However, I don't know a situation were I needed to use anymore than 4 types of weapons in the same fight..