ChaBoiJimmy
Buccaneer
Listen, I know that there are some really dedicated looters out there who have multiple legendaries and crazy luck with their loot and play a ton, BUT, for the rest of us normal players, however few there are left, legendaries are too hard to get.
Back in the original game it made sense to be hard to get legendaries. There were so many players that it wouldn't be as cool to have one if everyone had one. But now over 10 years later, I think the majority of players just want the weapons they never got to use in the original game. I personally have wanted thunderspine since I was 7 years old and figured this game might be slightly more forgiving than potco, but here I am an adult still wishing. My point is, this game has been around too long and the community is too small for legendaries to be as hard as they are to get. Everyone wants at least one legendary, why not have a system like how you are guaranteed a famed cursed after killing patron, make a boss that only drops legendaries for a quest and its a 1 time thing? Just an idea. I've been max level and grinding since ravens cove came out and I have yet to get any legendaries other than silver freeze, and I used to play for hours daily. I don't play so much anymore because the game is not rewarding at all. Hours and hours of grinding and still no weapons that I want, only famed that I already have. The player base is clearly shrinking and I think that is due to the fact that a very small percentage of people within the very small percentage who still play the game, have multiple legendaries, or the ones they want at least. I know the die hard potco players like beggar and frostbyte X will probably disagree with me, but they have so many legendaries between the 2 of them alone they could probably supply half the player base with a legendary.
Point is, I dont play this game as much as I wish I could, and I know a lot of people are the same. The player base is slowly getting smaller for no reason other than that legendaries are just too dang hard to get. Thats all anyone really wants in the game after everything else has been completed.
Not bashing on the TLOPO team or anything I think they have done an absolutely amazing job with bringing this game back to life and adding new content, but the core grinding aspect of this game has gotten old, and the player count reflects it. I think it would be wise to at least guarentee everyone 1 legendary when they get level 50 (silver freeze and patron dont count) and make the rest of the legendaries easier to get. Increase the drop rate from .000000001 or whatever it is to .5%. Every 200 skulls on average gets a legendary. Sounds fair to the 500 people still dedicated to this game right? Thanks for reading.
Back in the original game it made sense to be hard to get legendaries. There were so many players that it wouldn't be as cool to have one if everyone had one. But now over 10 years later, I think the majority of players just want the weapons they never got to use in the original game. I personally have wanted thunderspine since I was 7 years old and figured this game might be slightly more forgiving than potco, but here I am an adult still wishing. My point is, this game has been around too long and the community is too small for legendaries to be as hard as they are to get. Everyone wants at least one legendary, why not have a system like how you are guaranteed a famed cursed after killing patron, make a boss that only drops legendaries for a quest and its a 1 time thing? Just an idea. I've been max level and grinding since ravens cove came out and I have yet to get any legendaries other than silver freeze, and I used to play for hours daily. I don't play so much anymore because the game is not rewarding at all. Hours and hours of grinding and still no weapons that I want, only famed that I already have. The player base is clearly shrinking and I think that is due to the fact that a very small percentage of people within the very small percentage who still play the game, have multiple legendaries, or the ones they want at least. I know the die hard potco players like beggar and frostbyte X will probably disagree with me, but they have so many legendaries between the 2 of them alone they could probably supply half the player base with a legendary.
Point is, I dont play this game as much as I wish I could, and I know a lot of people are the same. The player base is slowly getting smaller for no reason other than that legendaries are just too dang hard to get. Thats all anyone really wants in the game after everything else has been completed.
Not bashing on the TLOPO team or anything I think they have done an absolutely amazing job with bringing this game back to life and adding new content, but the core grinding aspect of this game has gotten old, and the player count reflects it. I think it would be wise to at least guarentee everyone 1 legendary when they get level 50 (silver freeze and patron dont count) and make the rest of the legendaries easier to get. Increase the drop rate from .000000001 or whatever it is to .5%. Every 200 skulls on average gets a legendary. Sounds fair to the 500 people still dedicated to this game right? Thanks for reading.