William Kid
Honorable Pirate
Ok I'm staff on a minecraft server and while dealing with a player yesterday I came up with this idea. On a lot of minecraft servers they have protections enabled that prevent griefing and such. Most of these protections can be modified by the player to allow friends and other players to work and build in his area or not. This is where the idea came in.
I have been reading a lot of posts about people grabbing the wheel of players ships, cannoneers who refuse to stop shooting at ships not being targeted, the list goes on and on. A lot of people would like to see a boot feature put in so you can get rid of trouble players but just as many feel this would allow Capt. to boot unfairly and claim loot all to himself. So here is my suggestion.
Add ship permissions -
Any player joining a ship is automatically added to a crew controlled by the Capt. of the ship. By default each of these players gains the cannoneer permission level. He can repair the ship and run a cannon but not control the ship.
The Capt. has an option to promote a player, guild mate, friend to First Mate who can drive the ship should he become dc'd- need a bathroom break - you name it. This would stop undesirables from taking control of our beloved Pearl but keep your ship from being dead in the water in case of emergency- Savvy?
The Capt. would also have the option to kick players from the crew. This would not kick the player from the ship but would take away his permission to run a cannon there by rendering his ability to do mischief nil. He would be allowed to stay on board till the ship ported and collect any loot that he had a part in earning while running a cannon to keep it fair.
If a player proved himself to be a true bridge dwelling troll and the Capt. just really can't stand him he can ignore the player. This would stop any verbal abuse from said troll but also that Capt's ship would not show up as a possible ship to join in the future. Making it impossible for that player to continue to take up space on your ship any longer once you have ported.
Well you get the basic idea. I'm sure it has some issues that people can point out but I think it also has some merit. Let me hear your thoughts.
I have been reading a lot of posts about people grabbing the wheel of players ships, cannoneers who refuse to stop shooting at ships not being targeted, the list goes on and on. A lot of people would like to see a boot feature put in so you can get rid of trouble players but just as many feel this would allow Capt. to boot unfairly and claim loot all to himself. So here is my suggestion.
Add ship permissions -
Any player joining a ship is automatically added to a crew controlled by the Capt. of the ship. By default each of these players gains the cannoneer permission level. He can repair the ship and run a cannon but not control the ship.
The Capt. has an option to promote a player, guild mate, friend to First Mate who can drive the ship should he become dc'd- need a bathroom break - you name it. This would stop undesirables from taking control of our beloved Pearl but keep your ship from being dead in the water in case of emergency- Savvy?
The Capt. would also have the option to kick players from the crew. This would not kick the player from the ship but would take away his permission to run a cannon there by rendering his ability to do mischief nil. He would be allowed to stay on board till the ship ported and collect any loot that he had a part in earning while running a cannon to keep it fair.
If a player proved himself to be a true bridge dwelling troll and the Capt. just really can't stand him he can ignore the player. This would stop any verbal abuse from said troll but also that Capt's ship would not show up as a possible ship to join in the future. Making it impossible for that player to continue to take up space on your ship any longer once you have ported.
Well you get the basic idea. I'm sure it has some issues that people can point out but I think it also has some merit. Let me hear your thoughts.