Release Notes Test Release Notes - 3/16/12

jzfredskins

Wiki Staff
  • Updates:
    • Plunder those materials, Pirates - Levels 5 and 6 ship upgrades are now available!
    • Brand new ship names have been added to the Ship Naming list, as submitted by you Pirates through the Grog Blog.
  • Fixes:
    • Jolly Roger's forces should now invade normally again - normal for the undead, that is. Invasions now begin and end properly, with more balanced waves of enemies.
    • Cave environments have been made stable once again.
    • The two unnamed coats available for male Pirates through the Tailors on Tortuga, Cuba, and Padres de Fuego are now displaying with their proper names.
    • When Pirates are caught cheating at cards, the full penalty is now clearly messaged.
    • Fixed a bug where ships get stuck due to Pirates teleporting to a ship while it is sinking or docking at port.
    • Fixed a bug where teleporting to another Pirate in King's Run on Port Royal caused environment issues after leaving that area.
    • Fixed a crash during the Cannon Defense Mini-Game.
    • Fixed various crashes during PVP, while battling enemy ships, and during the Black Pearl Quest.
    • Fixed various AI crashes.
  • Known Issues:
    • Skeletons may sometimes fall through the terrain during Invasions.
 
RANK_5!!!.jpg
 
Actually the new ranks are very very very nice lol! All the broadside increases are doubled for 5 we have no clue on 6 atm. But also um armor is increased on copperhead to 162% and on Fortune Hunter its up 10% we dont know on the others atm I can post more when I find out more. Oh and the stats for broads are copperheads at 10% now, skull and bones at 33%, fortune hunters at 30%, I think firestorms at 40% not for sure yet no one has it on test and then storm chaser is at 30% also.
 
Test usually does ok, the transfer to Live is what gets rocky.
Usually it's worst on test and we're crashing all over the place the first week. This update it seems they actually got rid of all the bugs before adding it, but the issues occur when they transfer it to live because they always forget to add in their fixes they did on test and that is where most of the glitches come from.
 
Yeah just found out Seagull already has his ship at rank 6 and skull and bones braods is 50% at rank 6.
50%?
Does Disney realize how this will affect SVS? It's already hard enough as is without a crew, now we're going to have war frigates and war brigs shooting half-fury broadsides...
Can't wait to get a rank 6 Copperhead.
And does anyone know what the new names are?
 
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