Trazzy
Buccaneer
Ahoy mateys!
We're very happy to be here on this forum!
Check out the game we've developed, we'd be glad to know what you all think about it. http://www.windofluck.com
Here are a few screenshots from the game and the video:
Wind of Luck is a session-based team multiplayer online game dedicated to naval battles of the age of sail warships. It's a unique opportunity to feel like a commander or pirate captain in the midst of a furious seafight offensive!
The game features team vs team battles, which allows you to fight against random opponents, train together with your friends, sharpening various combat skills and exploring various locations. Battles will take place in truly special seascapes which offer not only a good spectacle, but also the tactical challenge of a variety of battle conditions.
There is nothing that can stop you on your way to be a true sea wolf!
The focal point of the Wind of Luck gameplay is a sea battle - dynamic, highly maneuverable, giving the player a wide variety of different tricks and unusual actions. Each ship has its own strengths and weaknesses, and even the light brig has the opportunity to emerge victorious in the battle with the first class line ship. A special model of the ships movement lets player feel the mass of the sailing vessel and, at the same time, it allows maintaining the necessary flexibility for the gameplay and the dynamics of hard fighting.
To start with, you will have one basic vessel of three very different shipbuilding traditions - Caribbean, Mediterranean and East Asian. You will be awarded fame, expertise and piasters after each battle, to have assets for improving your existent ships and acquiring new ones.
Use piasters that you earned to repair your ship and re-supply ammunition, and improve your performance on the battle by mounting various additional weapons and equipment.
Use expertise to upgrade your vessels and unlock special abilities and fame - to unlock new ships. Easy and rich system of ship upgrading and development allows possibility to try out virtually all the vehicles and weapons featured in the game.
Cheers,
Trazzy Team
We're very happy to be here on this forum!
Check out the game we've developed, we'd be glad to know what you all think about it. http://www.windofluck.com
Here are a few screenshots from the game and the video:
The game features team vs team battles, which allows you to fight against random opponents, train together with your friends, sharpening various combat skills and exploring various locations. Battles will take place in truly special seascapes which offer not only a good spectacle, but also the tactical challenge of a variety of battle conditions.
There is nothing that can stop you on your way to be a true sea wolf!
The focal point of the Wind of Luck gameplay is a sea battle - dynamic, highly maneuverable, giving the player a wide variety of different tricks and unusual actions. Each ship has its own strengths and weaknesses, and even the light brig has the opportunity to emerge victorious in the battle with the first class line ship. A special model of the ships movement lets player feel the mass of the sailing vessel and, at the same time, it allows maintaining the necessary flexibility for the gameplay and the dynamics of hard fighting.
To start with, you will have one basic vessel of three very different shipbuilding traditions - Caribbean, Mediterranean and East Asian. You will be awarded fame, expertise and piasters after each battle, to have assets for improving your existent ships and acquiring new ones.
Use piasters that you earned to repair your ship and re-supply ammunition, and improve your performance on the battle by mounting various additional weapons and equipment.
Use expertise to upgrade your vessels and unlock special abilities and fame - to unlock new ships. Easy and rich system of ship upgrading and development allows possibility to try out virtually all the vehicles and weapons featured in the game.
Cheers,
Trazzy Team
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