kingmattayo
Swashbuckler
I posted this thread awhile ago and it received a lot of attention. Let me know what you guys think.
If you look at the bottom of any loot pouch/chest/skull chest there is a loot rating system.
Pouch -
Chest -
Skull Chest -
You can see that the fourth and fifth "Skull", for lack of a better term, aren't ever filled in. If you've been playing this game a long time, you've probably noticed that even when a famed or legendary item drops the loot rating will never be above the third percentile.
Maybe if a famed item drops the fourth skull could be achieved, and legendary for the fifth skull.
I believe that is a logic and simple solution, but I'm open to ideas.
Maybe take the fourth and fifth markers out of the rating system completely, it makes sense to have a pouch be 1/3, chest be 2/3, and skull chest be 3/3 on the rating system.
Let me know if anyone has any new ideas or if there shouldn't be a change.
If you look at the bottom of any loot pouch/chest/skull chest there is a loot rating system.
Pouch -
Chest -
Skull Chest -
You can see that the fourth and fifth "Skull", for lack of a better term, aren't ever filled in. If you've been playing this game a long time, you've probably noticed that even when a famed or legendary item drops the loot rating will never be above the third percentile.
Maybe if a famed item drops the fourth skull could be achieved, and legendary for the fifth skull.
I believe that is a logic and simple solution, but I'm open to ideas.
Maybe take the fourth and fifth markers out of the rating system completely, it makes sense to have a pouch be 1/3, chest be 2/3, and skull chest be 3/3 on the rating system.
Let me know if anyone has any new ideas or if there shouldn't be a change.