Mark Scurvyfox
Moderator
Thank you for taking the time to respond to our inquiries, we heartily appreciate it!
If ye don't mind me so, I'd like to ask the following questions;
My apologies for the long-winded list of questions and thank you for going through them all. Keep up the good work!
If ye don't mind me so, I'd like to ask the following questions;
- What is your strategy going forward with MacOS compatibility? What happens if one day, an Apple update breaks the application for good? Or if an upcoming TLOPO overhaul requires dependencies that MacOS no longer provides or updates?
- Given that there's a level of uncertainty with MacOS, to what extent, do you consider making Linux an officially supported platform for the game?
- I understand that it could become quite tedious to maintain a separate launcher for another platform (Linux) along with other quirks it may introduce. IF, the answer to the above question is NO, can we at least expect some sort of CLI-based launcher? I'd like to provide this little tool as an example. I'm using it because there is no official application for my VPN on Linux. It makes use of dependencies like dialog to provide interactive selection.
- IF some sort of Linux support is on the roadmap, can we have a rough estimate? 2020? 2021? 2113?
- Is DirectX9 or newer coming back to TLOPO? Maybe DX9 doesn't make any sense nowadays but that was the only version supported by Panda3D a while ago. Not sure if things have changed ever since.
- Is the game, eventually becoming x64-executable? The launcher may be, but last time I checked the game itself is still x86 (tlopo.exe), (I could be wrong though.)
- To what extend, the game (in it's current state) is exhausting Panda3D engine capabilities? Can we expect a major graphic overhaul down the line? I specifically recall that POTCO had better graphics in 2011 than 2013. Disney toned down the graphics to further improve the performance.
- Theoretically speaking, would there a significant performance increase if POTCO (and later TLOPO) was written in C instead of Python? I think you're trying to achieve something similar with Pypperoni project, If I understand things correctly, that is.
My apologies for the long-winded list of questions and thank you for going through them all. Keep up the good work!